Free cookie consent management tool by TermsFeed Policy Generator

source: trunk/sources/HeuristicLab.Encodings.RealVector/3.3/Manipulators/UniformOnePositionManipulator.cs @ 2900

Last change on this file since 2900 was 2900, checked in by abeham, 14 years ago

Updated solution configuration (added x86 and x64 for all projects and checked release configuration to output documentation xml file)
Added Encodings.RealVector plugin
#95

File size: 3.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27
28namespace HeuristicLab.Encodings.RealVector {
29  /// <summary>
30  /// Uniformly distributed change of a single position of a real vector.
31  /// </summary>
32  public class UniformOnePositionManipulator : RealVectorManipulatorBase {
33    /// <inheritdoc select="summary"/>
34    public override string Description {
35      get { return "Uniformly distributed change of a single position of a real vector."; }
36    }
37
38    /// <summary>
39    /// Initializes a new instance of <see cref="UniformOnePositionManipulator"/> with two variable infos
40    /// (<c>Minimum</c> and <c>Maximum</c>).
41    /// </summary>
42    public UniformOnePositionManipulator() {
43      AddVariableInfo(new VariableInfo("Minimum", "Minimum of the sampling range for the vector element (included)", typeof(DoubleData), VariableKind.In));
44      AddVariableInfo(new VariableInfo("Maximum", "Maximum of the sampling range for the vector element (excluded)", typeof(DoubleData), VariableKind.In));
45    }
46
47    /// <summary>
48    /// Changes randomly a single position in the given real <paramref name="vector"/>.
49    /// </summary>
50    /// <param name="random">A random number generator.</param>
51    /// <param name="vector">The real vector to manipulate.</param>
52    /// <param name="min">The minimum value of the sampling range for
53    /// the vector element to change (inclusive).</param>
54    /// <param name="max">The maximum value of the sampling range for
55    /// the vector element to change (exclusive).</param>
56    /// <returns>The new real vector that has been manipulated.</returns>
57    public static double[] Apply(IRandom random, double[] vector, double min, double max) {
58      double[] result = (double[])vector.Clone();
59      int index = random.Next(result.Length);
60      result[index] = min + random.NextDouble() * (max - min);
61      return result;
62    }
63
64    /// <summary>
65    /// Changes randomly a single position in the given real <paramref name="vector"/>.
66    /// </summary>
67    /// <remarks>Calls <see cref="Apply"/>.</remarks>
68    /// <param name="scope">The current scope.</param>
69    /// <param name="random">A random number generator.</param>
70    /// <param name="vector">The real vector to manipulate.</param>
71    /// <returns>The new real vector that has been manipulated.</returns>
72    protected override double[] Manipulate(IScope scope, IRandom random, double[] vector) {
73      double min = GetVariableValue<DoubleData>("Minimum", scope, true).Data;
74      double max = GetVariableValue<DoubleData>("Maximum", scope, true).Data;
75      return Apply(random, vector, min, max);
76    }
77  }
78}
Note: See TracBrowser for help on using the repository browser.