1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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23 | using HeuristicLab.Encodings.PermutationEncoding;
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24 |
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25 | namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests {
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26 | /// <summary>
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27 | ///This is a test class for Swap3Manipulator and is intended
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28 | ///to contain all Swap3Manipulator Unit Tests
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29 | ///</summary>
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30 | [TestClass()]
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31 | public class Swap3ManipulatorTest {
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32 |
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33 |
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34 | private TestContext testContextInstance;
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35 |
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36 | /// <summary>
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37 | ///Gets or sets the test context which provides
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38 | ///information about and functionality for the current test run.
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39 | ///</summary>
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40 | public TestContext TestContext {
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41 | get {
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42 | return testContextInstance;
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43 | }
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44 | set {
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45 | testContextInstance = value;
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46 | }
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47 | }
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48 |
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49 | #region Additional test attributes
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50 | //
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51 | //You can use the following additional attributes as you write your tests:
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52 | //
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53 | //Use ClassInitialize to run code before running the first test in the class
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54 | //[ClassInitialize()]
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55 | //public static void MyClassInitialize(TestContext testContext)
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56 | //{
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57 | //}
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58 | //
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59 | //Use ClassCleanup to run code after all tests in a class have run
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60 | //[ClassCleanup()]
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61 | //public static void MyClassCleanup()
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62 | //{
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63 | //}
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64 | //
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65 | //Use TestInitialize to run code before running each test
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66 | //[TestInitialize()]
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67 | //public void MyTestInitialize()
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68 | //{
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69 | //}
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70 | //
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71 | //Use TestCleanup to run code after each test has run
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72 | //[TestCleanup()]
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73 | //public void MyTestCleanup()
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74 | //{
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75 | //}
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76 | //
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77 | #endregion
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78 |
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79 |
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80 | /// <summary>
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81 | ///A test for Apply
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82 | ///</summary>
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83 | [TestMethod()]
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84 | public void Swap3ManipulatorApplyTest() {
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85 | TestRandom random = new TestRandom();
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86 | Permutation parent, expected;
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87 | // Test manipulator
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88 | random.Reset();
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89 | random.IntNumbers = new int[] { 1, 3, 6 };
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90 | random.DoubleNumbers = new double[] { 0 };
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91 | parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 });
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92 | Assert.IsTrue(parent.Validate());
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93 |
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94 | expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 3, 2, 6, 4, 5, 1, 7, 8 });
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95 | Assert.IsTrue(expected.Validate());
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96 | Swap3Manipulator.Apply(random, parent);
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97 | Assert.IsTrue(parent.Validate());
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98 | Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, parent));
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99 | }
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100 | }
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101 | }
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