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source: trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/OrderCrossoverTest.cs @ 3306

Last change on this file since 3306 was 3231, checked in by abeham, 15 years ago

Added a permutation type property specifying whether it's a relative (directed or undirected) or absolute permutation #889

File size: 8.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using Microsoft.VisualStudio.TestTools.UnitTesting;
24using HeuristicLab.Encodings.PermutationEncoding;
25
26namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests {
27    /// <summary>
28    ///This is a test class for OrderCrossoverTest and is intended
29    ///to contain all OrderCrossoverTest Unit Tests
30    ///</summary>
31  [TestClass()]
32  public class OrderCrossoverTest {
33
34
35    private TestContext testContextInstance;
36
37    /// <summary>
38    ///Gets or sets the test context which provides
39    ///information about and functionality for the current test run.
40    ///</summary>
41    public TestContext TestContext {
42      get {
43        return testContextInstance;
44      }
45      set {
46        testContextInstance = value;
47      }
48    }
49
50    #region Additional test attributes
51    //
52    //You can use the following additional attributes as you write your tests:
53    //
54    //Use ClassInitialize to run code before running the first test in the class
55    //[ClassInitialize()]
56    //public static void MyClassInitialize(TestContext testContext)
57    //{
58    //}
59    //
60    //Use ClassCleanup to run code after all tests in a class have run
61    //[ClassCleanup()]
62    //public static void MyClassCleanup()
63    //{
64    //}
65    //
66    //Use TestInitialize to run code before running each test
67    //[TestInitialize()]
68    //public void MyTestInitialize()
69    //{
70    //}
71    //
72    //Use TestCleanup to run code after each test has run
73    //[TestCleanup()]
74    //public void MyTestCleanup()
75    //{
76    //}
77    //
78    #endregion
79
80
81    /// <summary>
82    ///A test for Cross
83    ///</summary>
84    [TestMethod()]
85    [DeploymentItem("HeuristicLab.Encodings.PermutationEncoding-3.3.dll")]
86    public void OrderCrossoverCrossTest() {
87      TestRandom random = new TestRandom();
88      OrderCrossover_Accessor target =
89        new OrderCrossover_Accessor(new PrivateObject(typeof(OrderCrossover)));
90      // perform a test with more than two parents
91      random.Reset();
92      bool exceptionFired = false;
93      try {
94        target.Cross(random, new ItemArray<Permutation>(new Permutation[] {
95          new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)}));
96      } catch (System.InvalidOperationException) {
97        exceptionFired = true;
98      }
99      Assert.IsTrue(exceptionFired);
100    }
101
102    /// <summary>
103    ///A test for Apply
104    ///</summary>
105    [TestMethod()]
106    public void OrderCrossoverApplyTest() {
107      TestRandom random = new TestRandom();
108      Permutation parent1, parent2, expected, actual;
109      // The following test is based on an example from Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg, pp. 55-56
110      random.Reset();
111      random.IntNumbers = new int[] { 3, 6 };
112      parent1 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 });
113      Assert.IsTrue(parent1.Validate());
114      parent2 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 8, 2, 6, 7, 1, 5, 4, 0, 3 });
115      Assert.IsTrue(parent2.Validate());
116      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 2, 7, 1, 3, 4, 5, 6, 0, 8 });
117      Assert.IsTrue(expected.Validate());
118      actual = OrderCrossover.Apply(random, parent1, parent2);
119      Assert.IsTrue(actual.Validate());
120      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
121      // The following test is based on an example from Larranaga, P. et al. 1999. Genetic Algorithms for the Travelling Salesman Problem: A Review of Representations and Operators. Artificial Intelligence Review, 13, pp. 129-170.
122      random.Reset();
123      random.IntNumbers = new int[] { 2, 4 };
124      parent1 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7 });
125      Assert.IsTrue(parent1.Validate());
126      parent2 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 1, 3, 5, 7, 6, 4, 2, 0 });
127      Assert.IsTrue(parent2.Validate());
128      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 7, 6, 2, 3, 4, 0, 1, 5 });
129      actual = OrderCrossover.Apply(random, parent1, parent2);
130      Assert.IsTrue(actual.Validate());
131      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
132      // The following test is based on an example from Talbi, E.G. 2009. Metaheuristics - From Design to Implementation. Wiley, p. 218.
133      random.Reset();
134      random.IntNumbers = new int[] { 2, 5 };
135      parent1 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 });
136      Assert.IsTrue(parent1.Validate());
137      parent2 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 7, 3, 0, 4, 8, 2, 5, 1, 6 });
138      Assert.IsTrue(parent2.Validate());
139      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 8, 2, 3, 4, 5, 1, 6, 7 });
140      Assert.IsTrue(expected.Validate());
141      actual = OrderCrossover.Apply(random, parent1, parent2);
142      Assert.IsTrue(actual.Validate());
143      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
144      // The following test is not based on published examples
145      random.Reset();
146      random.IntNumbers = new int[] { 0, 5 };
147      parent1 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 2, 1, 4, 3, 7, 8, 6, 0, 5, 9 });
148      Assert.IsTrue(parent1.Validate());
149      parent2 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 5, 3, 4, 0, 9, 8, 2, 7, 1, 6 });
150      Assert.IsTrue(parent2.Validate());
151      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 2, 1, 4, 3, 7, 8, 6, 5, 0, 9 });
152      Assert.IsTrue(expected.Validate());
153      actual = OrderCrossover.Apply(random, parent1, parent2);
154      Assert.IsTrue(actual.Validate());
155      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
156      // based on the previous with changed breakpoints
157      random.Reset();
158      random.IntNumbers = new int[] { 6, 9 };
159      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 3, 4, 8, 2, 7, 1, 6, 0, 5, 9 });
160      Assert.IsTrue(expected.Validate());
161      actual = OrderCrossover.Apply(random, parent1, parent2);
162      Assert.IsTrue(actual.Validate());
163      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
164      // another one based on the previous with changed breakpoints
165      random.Reset();
166      random.IntNumbers = new int[] { 0, 9 };
167      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 2, 1, 4, 3, 7, 8, 6, 0, 5, 9 });
168      Assert.IsTrue(expected.Validate());
169      actual = OrderCrossover.Apply(random, parent1, parent2);
170      Assert.IsTrue(actual.Validate());
171      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
172
173      // perform a test when the two permutations are of unequal length
174      random.Reset();
175      bool exceptionFired = false;
176      try {
177        OrderCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6));
178      } catch (System.ArgumentException) {
179        exceptionFired = true;
180      }
181      Assert.IsTrue(exceptionFired);
182    }
183  }
184}
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