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source: trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/StochasticInversionSingleMoveGenerator.cs @ 3376

Last change on this file since 3376 was 3376, checked in by swagner, 14 years ago

Moved interfaces and classes for deep cloning from HeuristicLab.Core to HeuristicLab.Common (#975).

File size: 2.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Encodings.PermutationEncoding {
31  [Item("StochasticInversionSingleMoveGenerator", "Randomly samples a single from all possible inversion moves (2-opt) from a given permutation.")]
32  [StorableClass]
33  public class StochasticInversionSingleMoveGenerator : InversionMoveGenerator, IStochasticOperator, ISingleMoveGenerator {
34    public ILookupParameter<IRandom> RandomParameter {
35      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
36    }
37
38    public StochasticInversionSingleMoveGenerator()
39      : base() {
40      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator."));
41    }
42
43    public static InversionMove Apply(Permutation permutation, IRandom random) {
44      int length = permutation.Length;
45      int index1 = random.Next(length - 1);
46      int index2 = random.Next(index1 + 1, length);
47      if (permutation.PermutationType == PermutationTypes.RelativeUndirected) {
48        while (index2 - index1 >= length - 2)
49          index2 = random.Next(index1 + 1, length);
50      }
51      return new InversionMove(index1, index2);
52    }
53
54    protected override InversionMove[] GenerateMoves(Permutation permutation) {
55      IRandom random = RandomParameter.ActualValue;
56      return new InversionMove[] { Apply(permutation, random) };
57    }
58  }
59}
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