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source: trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/StochasticSingleInsertionMoveGenerator.cs @ 4656

Last change on this file since 4656 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 4.0 KB
RevLine 
[4046]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
[4068]23using System.Collections.Generic;
[4046]24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Encodings.PermutationEncoding {
31  [Item("StochasticInsertionMultiMoveGenerator", "Generates all possible insertion moves (3-opt) from a few numbers in a given permutation.")]
32  [StorableClass]
33  public class StochasticInsertionMultiMoveGenerator : TranslocationMoveGenerator, IMultiMoveGenerator, IStochasticOperator {
34    public ILookupParameter<IRandom> RandomParameter {
35      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
36    }
37    public IValueLookupParameter<IntValue> SampleSizeParameter {
38      get { return (IValueLookupParameter<IntValue>)Parameters["SampleSize"]; }
39    }
40
41    public IntValue SampleSize {
42      get { return SampleSizeParameter.Value; }
43      set { SampleSizeParameter.Value = value; }
44    }
45
46    public StochasticInsertionMultiMoveGenerator() {
47      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
48      Parameters.Add(new ValueLookupParameter<IntValue>("SampleSize", "The number of moves to generate."));
49    }
50
51    public static TranslocationMove[] Apply(Permutation permutation, IRandom random, int sampleSize) {
52      int length = permutation.Length;
53      if (length == 1) throw new ArgumentException("ExhaustiveSingleInsertionMoveGenerator: There cannot be an insertion move given a permutation of length 1.", "permutation");
54      TranslocationMove[] moves = new TranslocationMove[sampleSize];
55      int count = 0;
56      HashSet<int> usedIndices = new HashSet<int>();
57      while (count < sampleSize) {
[4068]58
[4046]59        int index = random.Next(length);
[4068]60
[4046]61        if (usedIndices.Count != length)
62          while (usedIndices.Contains(index))
63            index = random.Next(length);
64        usedIndices.Add(index);
65
66        if (permutation.PermutationType == PermutationTypes.Absolute) {
67          for (int j = 1; j <= length - 1; j++) {
68            moves[count++] = new TranslocationMove(index, index, (index + j) % length);
69            if (count == sampleSize) break;
70          }
71        } else {
72          if (length > 2) {
73            for (int j = 1; j < length - 1; j++) {
74              int insertPoint = (index + j) % length;
75              if (index + j >= length) insertPoint++;
76              moves[count++] = new TranslocationMove(index, index, insertPoint);
77              if (count == sampleSize) break;
78            }
79          } else { // doesn't make sense, but just create a dummy move to not crash the algorithms
80            moves = new TranslocationMove[1];
81            moves[0] = new TranslocationMove(0, 0, 1);
82            count = sampleSize;
83          }
84        }
85      }
86      return moves;
87    }
88
89    protected override TranslocationMove[] GenerateMoves(Permutation permutation) {
90      IRandom random = RandomParameter.ActualValue;
91      if (random == null) throw new InvalidOperationException(Name + ": No random number generator found.");
92      return Apply(permutation, random, SampleSizeParameter.ActualValue.Value);
93    }
94  }
95}
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