1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Common;
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23 | using HeuristicLab.Core;
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24 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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25 |
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26 | namespace HeuristicLab.Encodings.PermutationEncoding {
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27 | [Item("ThreeIndexMove", "A move on a permutation that is specified by 3 indices")]
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28 | [StorableClass]
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29 | public class ThreeIndexMove : Item {
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30 | [Storable]
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31 | public int Index1 { get; protected set; }
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32 | [Storable]
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33 | public int Index2 { get; protected set; }
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34 | [Storable]
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35 | public int Index3 { get; protected set; }
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36 | [Storable]
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37 | public Permutation Permutation { get; protected set; }
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38 |
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39 | public ThreeIndexMove()
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40 | : base() {
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41 | Index1 = -1;
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42 | Index2 = -1;
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43 | Index3 = -1;
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44 | Permutation = null;
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45 | }
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46 |
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47 | public ThreeIndexMove(int index1, int index2, int index3, Permutation permutation)
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48 | : base() {
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49 | Index1 = index1;
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50 | Index2 = index2;
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51 | Index3 = index3;
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52 | Permutation = permutation;
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53 | }
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54 |
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55 | public override IDeepCloneable Clone(Cloner cloner) {
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56 | ThreeIndexMove clone = (ThreeIndexMove)base.Clone(cloner);
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57 | clone.Index1 = Index1;
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58 | clone.Index2 = Index2;
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59 | clone.Index3 = Index3;
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60 | if (Permutation != null)
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61 | clone.Permutation = (Permutation)Permutation.Clone(cloner);
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62 | return clone;
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63 | }
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64 | }
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65 | } |
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