[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[2854] | 3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[2] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[3376] | 23 | using HeuristicLab.Common;
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[2] | 24 | using HeuristicLab.Core;
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[2854] | 25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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[2] | 26 |
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[3053] | 27 | namespace HeuristicLab.Encodings.PermutationEncoding {
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[850] | 28 | /// <summary>
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| 29 | /// Manipulates a permutation array by swaping three randomly chosen elements.
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| 30 | /// </summary>
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[2871] | 31 | /// <remarks>
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| 32 | /// It is implemented such that first 3 positions are randomly chosen in the interval [0;N) with N = length of the permutation with all positions being distinct from each other.
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| 33 | /// Then position 1 is put in place of position 3, position 2 is put in place of position 1 and position 3 is put in place of position 2.
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| 34 | /// </remarks>
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| 35 | [Item("Swap3Manipulator", "An operator which manipulates a permutation array by swaping three randomly chosen elements. It is implemented such that first 3 positions are randomly chosen in the interval [0;N) with N = length of the permutation with all positions being distinct from each other. Then position 1 is put in place of position 3, position 2 is put in place of position 1 and position 3 is put in place of position 2.")]
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[3017] | 36 | [StorableClass]
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[2854] | 37 | public class Swap3Manipulator : PermutationManipulator {
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[850] | 38 | /// <summary>
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| 39 | /// Swaps three randomly chosen elements of the given <paramref name="permutation"/> array.
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| 40 | /// </summary>
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[2871] | 41 | /// <exception cref="ArgumentException">Thrown when the <paramref name="permutation"/> contains less than 3 elements.</exception>
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| 42 | /// <remarks>
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| 43 | /// It is implemented such that first 3 positions are randomly chosen in the interval [0;N) with N = length of the permutation with all positions being distinct from each other.
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| 44 | /// Then position 1 is put in place of position 3, position 2 is put in place of position 1 and position 3 is put in place of position 2.
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| 45 | /// </remarks>
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[850] | 46 | /// <param name="random">The random number generator.</param>
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[2854] | 47 | /// <param name="permutation">The permutation to manipulate.</param>
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| 48 | public static void Apply(IRandom random, Permutation permutation) {
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[2871] | 49 | if (permutation.Length < 3) throw new ArgumentException("Swap3Manipulator: The permutation must be at least of size 3.", "permutation");
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[2] | 50 | int index1, index2, index3, temp;
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| 51 |
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[2871] | 52 | do {
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| 53 | index1 = random.Next(permutation.Length);
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| 54 | index2 = random.Next(permutation.Length);
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| 55 | index3 = random.Next(permutation.Length);
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| 56 | } while (index1 == index2 || index2 == index3 || index1 == index3);
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[2] | 57 |
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[2871] | 58 | // swap positions 1 and 2
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| 59 | temp = permutation[index1];
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| 60 | permutation[index1] = permutation[index2];
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| 61 | permutation[index2] = temp;
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| 62 | // swap positions 2 and 3
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| 63 | temp = permutation[index2];
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| 64 | permutation[index2] = permutation[index3];
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| 65 | permutation[index3] = temp;
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[2] | 66 | }
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| 67 |
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[850] | 68 | /// <summary>
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| 69 | /// Swaps three randomly chosen elements of the given <paramref name="permutation"/> array.
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| 70 | /// </summary>
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| 71 | /// <remarks>Calls <see cref="Apply"/>.</remarks>
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[2854] | 72 | /// <param name="random">A random number generator.</param>
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| 73 | /// <param name="permutation">The permutation to manipulate.</param>
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| 74 | protected override void Manipulate(IRandom random, Permutation permutation) {
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| 75 | Apply(random, permutation);
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[2] | 76 | }
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| 77 | }
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| 78 | }
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