1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Linq;
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24 | using HeuristicLab.Collections;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Operators;
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27 | using HeuristicLab.Optimization;
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28 | using HeuristicLab.Parameters;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 | using HeuristicLab.PluginInfrastructure;
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31 |
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32 | namespace HeuristicLab.Encodings.PermutationEncoding {
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33 | [Item("MultiPermutationManipulator", "Randomly selects and applies one of its manipulators every time it is called.")]
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34 | [StorableClass]
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35 | public class MultiPermutationManipulator : StochasticMultiBranch<IPermutationManipulator>, IPermutationManipulator, IStochasticOperator {
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36 | public override bool CanChangeName {
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37 | get { return false; }
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38 | }
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39 | protected override bool CreateChildOperation {
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40 | get { return true; }
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41 | }
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42 |
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43 | public ILookupParameter<Permutation> PermutationParameter {
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44 | get { return (ILookupParameter<Permutation>)Parameters["Permutation"]; }
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45 | }
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46 |
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47 | [StorableConstructor]
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48 | private MultiPermutationManipulator(bool deserializing) : base(deserializing) { }
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49 | public MultiPermutationManipulator()
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50 | : base() {
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51 | Parameters.Add(new LookupParameter<Permutation>("Permutation", "The permutation that is being manipulated."));
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52 |
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53 | foreach (Type type in ApplicationManager.Manager.GetTypes(typeof(IPermutationManipulator))) {
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54 | if (!typeof(MultiOperator<IPermutationManipulator>).IsAssignableFrom(type))
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55 | Operators.Add((IPermutationManipulator)Activator.CreateInstance(type), true);
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56 | }
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57 | }
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58 |
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59 | protected override void Operators_ItemsReplaced(object sender, CollectionItemsChangedEventArgs<IndexedItem<IPermutationManipulator>> e) {
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60 | base.Operators_ItemsReplaced(sender, e);
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61 | ParameterizeManipulators();
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62 | }
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63 |
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64 | protected override void Operators_ItemsAdded(object sender, CollectionItemsChangedEventArgs<IndexedItem<IPermutationManipulator>> e) {
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65 | base.Operators_ItemsAdded(sender, e);
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66 | ParameterizeManipulators();
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67 | }
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68 |
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69 | private void ParameterizeManipulators() {
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70 | foreach (IPermutationManipulator manipulator in Operators.OfType<IPermutationManipulator>()) {
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71 | manipulator.PermutationParameter.ActualName = PermutationParameter.Name;
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72 | }
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73 | foreach (IStochasticOperator op in Operators.OfType<IStochasticOperator>()) {
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74 | op.RandomParameter.ActualName = RandomParameter.Name;
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75 | }
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76 | }
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77 |
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78 | public override IOperation Apply() {
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79 | if (Operators.Count == 0) throw new InvalidOperationException(Name + ": Please add at least one permutation manipulator to choose from.");
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80 | return base.Apply();
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81 | }
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82 | }
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83 | }
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