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source: trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Creators/RandomPermutationCreator.cs @ 4047

Last change on this file since 4047 was 3376, checked in by swagner, 15 years ago

Moved interfaces and classes for deep cloning from HeuristicLab.Core to HeuristicLab.Common (#975).

File size: 3.1 KB
RevLine 
[2]1#region License Information
2/* HeuristicLab
[2794]3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[2]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[3376]22using HeuristicLab.Common;
[2]23using HeuristicLab.Core;
24using HeuristicLab.Data;
[2794]25using HeuristicLab.Operators;
[2852]26using HeuristicLab.Optimization;
[2794]27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
[2]29
[3053]30namespace HeuristicLab.Encodings.PermutationEncoding {
[850]31  /// <summary>
[2794]32  /// An operator which creates a new random permutation of integer values.
[850]33  /// </summary>
[2794]34  [Item("RandomPermutationCreator", "An operator which creates a new random permutation of integer values.")]
[3017]35  [StorableClass]
[2865]36  public sealed class RandomPermutationCreator : SingleSuccessorOperator, IPermutationCreator, IStochasticOperator {
[3034]37    public override bool CanChangeName {
38      get { return false; }
39    }
40
[2852]41    public ILookupParameter<IRandom> RandomParameter {
[2794]42      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
[2]43    }
[3048]44    public IValueLookupParameter<IntValue> LengthParameter {
45      get { return (IValueLookupParameter<IntValue>)Parameters["Length"]; }
[2794]46    }
[2865]47    public ILookupParameter<Permutation> PermutationParameter {
48      get { return (ILookupParameter<Permutation>)Parameters["Permutation"]; }
[2794]49    }
[3231]50    public IValueParameter<PermutationType> PermutationTypeParameter {
51      get { return (IValueParameter<PermutationType>)Parameters["PermutationType"]; }
52    }
[2]53
[3231]54    public PermutationTypes PermutationType {
55      get { return PermutationTypeParameter.Value.Value; }
56      set { PermutationTypeParameter.Value.Value = value; }
57    }
58
[2794]59    public RandomPermutationCreator()
[2]60      : base() {
[2794]61      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used to initialize the new random permutation."));
[3048]62      Parameters.Add(new ValueLookupParameter<IntValue>("Length", "The length of the new random permutation."));
[2794]63      Parameters.Add(new LookupParameter<Permutation>("Permutation", "The new random permutation."));
[3231]64      Parameters.Add(new ValueParameter<PermutationType>("PermutationType", "The type of the permutation.", new PermutationType(PermutationTypes.RelativeUndirected)));
[2]65    }
66
[2834]67    public override IOperation Apply() {
[3231]68      PermutationParameter.ActualValue = new Permutation(PermutationType, LengthParameter.ActualValue.Value, RandomParameter.ActualValue);
[2794]69      return base.Apply();
[2]70    }
71  }
72}
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