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source: trunk/sources/HeuristicLab.Encodings.Permutation/3.3/Tests/CosaCrossoverTest.cs @ 2906

Last change on this file since 2906 was 2906, checked in by swagner, 14 years ago

Operator architecture refactoring (#95)

  • renamed HeuristicLab.Permutation to HeuristicLab.Encodings.Permutation
File size: 6.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using Microsoft.VisualStudio.TestTools.UnitTesting;
24
25namespace HeuristicLab.Encodings.Permutation.Tests {
26    /// <summary>
27    ///This is a test class for CosaCrossoverTest and is intended
28    ///to contain all CosaCrossoverTest Unit Tests
29    ///</summary>
30  [TestClass()]
31  public class CosaCrossoverTest {
32
33
34    private TestContext testContextInstance;
35
36    /// <summary>
37    ///Gets or sets the test context which provides
38    ///information about and functionality for the current test run.
39    ///</summary>
40    public TestContext TestContext {
41      get {
42        return testContextInstance;
43      }
44      set {
45        testContextInstance = value;
46      }
47    }
48
49    #region Additional test attributes
50    //
51    //You can use the following additional attributes as you write your tests:
52    //
53    //Use ClassInitialize to run code before running the first test in the class
54    //[ClassInitialize()]
55    //public static void MyClassInitialize(TestContext testContext)
56    //{
57    //}
58    //
59    //Use ClassCleanup to run code after all tests in a class have run
60    //[ClassCleanup()]
61    //public static void MyClassCleanup()
62    //{
63    //}
64    //
65    //Use TestInitialize to run code before running each test
66    //[TestInitialize()]
67    //public void MyTestInitialize()
68    //{
69    //}
70    //
71    //Use TestCleanup to run code after each test has run
72    //[TestCleanup()]
73    //public void MyTestCleanup()
74    //{
75    //}
76    //
77    #endregion
78
79
80    /// <summary>
81    ///A test for Cross
82    ///</summary>
83    [TestMethod()]
84    [DeploymentItem("HeuristicLab.Encodings.Permutation-3.3.dll")]
85    public void CosaCrossoverCrossTest() {
86      TestRandom random = new TestRandom();
87      CosaCrossover_Accessor target =
88        new CosaCrossover_Accessor(new PrivateObject(typeof(CosaCrossover)));
89      // perform a test with more than two parents
90      random.Reset();
91      bool exceptionFired = false;
92      try {
93        target.Cross(random, new ItemArray<Permutation>(new Permutation[] {
94          new Permutation(4), new Permutation(4), new Permutation(4)}));
95      } catch (System.InvalidOperationException) {
96        exceptionFired = true;
97      }
98      Assert.IsTrue(exceptionFired);
99    }
100
101    /// <summary>
102    ///A test for Apply
103    ///</summary>
104    [TestMethod()]
105    public void CosaCrossoverApplyTest() {
106      TestRandom random = new TestRandom();
107      Permutation parent1, parent2, expected, actual;
108      // The following test is based on an example from Wendt, O. 1994. COSA: COoperative Simulated Annealing - Integration von Genetischen Algorithmen und Simulated Annealing am Beispiel der Tourenplanung. Dissertation Thesis. IWI Frankfurt.
109      random.Reset();
110      random.IntNumbers = new int[] { 1 };
111      parent1 = new Permutation(new int[] { 0, 1, 5, 2, 4, 3 });
112      Assert.IsTrue(parent1.Validate());
113      parent2 = new Permutation(new int[] { 3, 0, 2, 1, 4, 5 });
114      Assert.IsTrue(parent2.Validate());
115      expected = new Permutation(new int[] { 0, 1, 4, 2, 5, 3 });
116      Assert.IsTrue(expected.Validate());
117      actual = CosaCrossover.Apply(random, parent1, parent2);
118      Assert.IsTrue(actual.Validate());
119      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
120      // The following test is not based on published examples
121      random.Reset();
122      random.IntNumbers = new int[] { 4 };
123      parent1 = new Permutation(new int[] { 0, 1, 2, 3, 4, 5, 6, 7 });
124      Assert.IsTrue(parent1.Validate());
125      parent2 = new Permutation(new int[] { 1, 3, 5, 7, 6, 4, 2, 0 });
126      Assert.IsTrue(parent2.Validate());
127      expected = new Permutation(new int[] { 7, 6, 5, 3, 4, 2, 1, 0 });
128      Assert.IsTrue(expected.Validate());
129      actual = CosaCrossover.Apply(random, parent1, parent2);
130      Assert.IsTrue(actual.Validate());
131      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
132      // The following test is not based on published examples
133      random.Reset();
134      random.IntNumbers = new int[] { 5 };
135      parent1 = new Permutation(new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 });
136      Assert.IsTrue(parent1.Validate());
137      parent2 = new Permutation(new int[] { 4, 3, 5, 1, 0, 9, 7, 2, 8, 6 });
138      Assert.IsTrue(parent2.Validate());
139      expected = new Permutation(new int[] { 7, 6, 2, 3, 4, 5, 1, 0, 9, 8 });
140      Assert.IsTrue(expected.Validate());
141      actual = CosaCrossover.Apply(random, parent1, parent2);
142      Assert.IsTrue(actual.Validate());
143      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
144     
145      // perform a test when the two permutations are of unequal length
146      random.Reset();
147      bool exceptionFired = false;
148      try {
149        CosaCrossover.Apply(random, new Permutation(8), new Permutation(6));
150      } catch (System.ArgumentException) {
151        exceptionFired = true;
152      }
153      Assert.IsTrue(exceptionFired);
154    }
155
156    /// <summary>
157    ///A test for CosaCrossover Constructor
158    ///</summary>
159    [TestMethod()]
160    public void CosaCrossoverConstructorTest() {
161      CosaCrossover target = new CosaCrossover();
162    }
163  }
164}
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