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source: trunk/sources/HeuristicLab.Encodings.IntegerVectorEncoding/3.3/IntegerVectorCreator.cs @ 7826

Last change on this file since 7826 was 7259, checked in by swagner, 12 years ago

Updated year of copyrights to 2012 (#1716)

File size: 3.5 KB
RevLine 
[3032]1#region License Information
2/* HeuristicLab
[7259]3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[3032]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[4722]22using HeuristicLab.Common;
[3032]23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Operators;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
[3053]30namespace HeuristicLab.Encodings.IntegerVectorEncoding {
[3032]31  /// <summary>
32  /// A base class for operators creating int-valued vectors.
33  /// </summary>
[3059]34  [Item("IntegerVectorCreator", "A base class for operators creating int-valued vectors.")]
[3032]35  [StorableClass]
[3059]36  public abstract class IntegerVectorCreator : SingleSuccessorOperator, IIntegerVectorCreator, IStochasticOperator {
[3520]37    public override bool CanChangeName {
38      get { return false; }
39    }
[3032]40    public ILookupParameter<IRandom> RandomParameter {
41      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
42    }
[3059]43    public ILookupParameter<IntegerVector> IntegerVectorParameter {
44      get { return (ILookupParameter<IntegerVector>)Parameters["IntegerVector"]; }
[3032]45    }
[3048]46    public IValueLookupParameter<IntValue> LengthParameter {
47      get { return (IValueLookupParameter<IntValue>)Parameters["Length"]; }
[3032]48    }
[3048]49    public IValueLookupParameter<IntValue> MinimumParameter {
50      get { return (IValueLookupParameter<IntValue>)Parameters["Minimum"]; }
[3032]51    }
[3048]52    public IValueLookupParameter<IntValue> MaximumParameter {
53      get { return (IValueLookupParameter<IntValue>)Parameters["Maximum"]; }
[3032]54    }
55
[4722]56    [StorableConstructor]
57    protected IntegerVectorCreator(bool deserializing) : base(deserializing) { }
58    protected IntegerVectorCreator(IntegerVectorCreator original, Cloner cloner) : base(original, cloner) { }
[3059]59    protected IntegerVectorCreator()
[3032]60      : base() {
61      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
[3059]62      Parameters.Add(new LookupParameter<IntegerVector>("IntegerVector", "The vector which should be manipulated."));
[3048]63      Parameters.Add(new ValueLookupParameter<IntValue>("Length", "The length of the vector."));
[5346]64      Parameters.Add(new ValueLookupParameter<IntValue>("Minimum", "The inclusive lower bound for each element in the vector."));
65      Parameters.Add(new ValueLookupParameter<IntValue>("Maximum", "The exclusive upper bound for each element in the vector."));
[3032]66    }
67
68    public sealed override IOperation Apply() {
[3059]69      IntegerVectorParameter.ActualValue = Create(RandomParameter.ActualValue, LengthParameter.ActualValue, MinimumParameter.ActualValue, MaximumParameter.ActualValue);
[3032]70      return base.Apply();
71    }
72
[3059]73    protected abstract IntegerVector Create(IRandom random, IntValue length, IntValue minimum, IntValue maximum);
[3032]74  }
75}
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