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source: trunk/sources/HeuristicLab.Encodings.IntegerVectorEncoding/3.3/HeuristicLab.Encodings.IntegerVectorEncoding-3.3.csproj @ 9857

Last change on this file since 9857 was 8806, checked in by ascheibe, 12 years ago

#1890 added System.Drawing references so that HL compiles with Visual Studio 2012

File size: 11.8 KB
Line 
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96    <Reference Include="System.Core">
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100    <Reference Include="System.Drawing" />
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109    <Compile Include="BoundedIntegerVectorCrossover.cs" />
110    <Compile Include="BoundedIntegerVectorManipulator.cs" />
111    <Compile Include="Creators\UniformRandomIntegerVectorCreator.cs" />
112    <Compile Include="Crossovers\RoundedAverageCrossover.cs" />
113    <Compile Include="Crossovers\DiscreteCrossover.cs">
114      <SubType>Code</SubType>
115    </Compile>
116    <Compile Include="Crossovers\MultiIntegerVectorCrossover.cs" />
117    <Compile Include="Crossovers\RoundedBlendAlphaBetaCrossover.cs" />
118    <Compile Include="Crossovers\RoundedBlendAlphaCrossover.cs" />
119    <Compile Include="Crossovers\RoundedHeuristicCrossover.cs" />
120    <Compile Include="Crossovers\RoundedLocalCrossover.cs" />
121    <Compile Include="Crossovers\SinglePointCrossover.cs">
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124    <Compile Include="Crossovers\RoundedUniformArithmeticCrossover.cs" />
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133    <Compile Include="IntegerVectorManipulator.cs" />
134    <Compile Include="Interfaces\IIntegerVectorStdDevStrategyParameterCreator.cs" />
135    <Compile Include="Interfaces\IIntegerVectorStdDevStrategyParameterCrossover.cs" />
136    <Compile Include="Interfaces\IIntegerVectorStdDevStrategyParameterManipulator.cs" />
137    <Compile Include="Interfaces\IIntegerVectorStdDevStrategyParameterOperator.cs" />
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139    <Compile Include="Manipulators\RoundedNormalAllPositionsManipulator.cs" />
140    <Compile Include="Manipulators\SelfAdaptiveRoundedNormalAllPositionsManipulator.cs" />
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142    <Compile Include="StrategyParameters\StdDevStrategyVectorCrossover.cs" />
143    <Compile Include="StrategyParameters\StdDevStrategyVectorManipulator.cs" />
144    <Compile Include="Manipulators\UniformOnePositionManipulator.cs">
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147    <Compile Include="IntegerVector.cs" />
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149    <Compile Include="Properties\AssemblyInfo.cs" />
150    <Compile Include="IntegerVectorCreator.cs" />
151    <Compile Include="ShakingOperators\IntegerVectorShakingOperator.cs" />
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223      <Name>HeuristicLab.Random-3.3</Name>
224      <Private>False</Private>
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226  </ItemGroup>
227  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
228  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
229       Other similar extension points exist, see Microsoft.Common.targets.
230  <Target Name="BeforeBuild">
231  </Target>
232  <Target Name="AfterBuild">
233  </Target>
234  -->
235  <PropertyGroup>
236    <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
237set ProjectDir=$(ProjectDir)
238set SolutionDir=$(SolutionDir)
239set Outdir=$(Outdir)
240
241call PreBuildEvent.cmd
242</PreBuildEvent>
243    <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
244export ProjectDir=$(ProjectDir)
245export SolutionDir=$(SolutionDir)
246
247$SolutionDir/PreBuildEvent.sh
248</PreBuildEvent>
249  </PropertyGroup>
250</Project>
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