1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Parameters;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.Encodings.IntegerVectorEncoding {
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30 | /// <summary>
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31 | /// The rounded uniform arithmetic crossover (continuous recombination) constructs an offspring by calculating x = alpha * p1 + (1-alpha) * p2 for a position x in the vector with a given probability (otherwise p1 is taken at this position).
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32 | /// </summary>
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33 | [Item("RoundedUniformSomePositionsArithmeticCrossover", "The uniform some positions arithmetic crossover (continuous recombination) constructs an offspring by calculating x = alpha * p1 + (1-alpha) * p2 for a position x in the vector with a given probability (otherwise p1 is taken at this position).")]
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34 | [StorableClass]
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35 | public class RoundedUniformArithmeticCrossover : BoundedIntegerVectorCrossover, IBoundedIntegerVectorOperator {
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36 |
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37 | /// <summary>
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38 | /// The alpha parameter needs to be in the interval (0;1) and specifies how close the resulting offspring should be either to parent1 (alpha -> 0) or parent2 (alpha -> 1).
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39 | /// </summary>
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40 | public ValueLookupParameter<DoubleValue> AlphaParameter {
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41 | get { return (ValueLookupParameter<DoubleValue>)Parameters["Alpha"]; }
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42 | }
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43 | /// <summary>
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44 | /// The probability in the range (0;1] for each position in the vector to be crossed.
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45 | /// </summary>
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46 | public ValueLookupParameter<DoubleValue> ProbabilityParameter {
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47 | get { return (ValueLookupParameter<DoubleValue>)Parameters["Probability"]; }
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48 | }
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49 |
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50 | [StorableConstructor]
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51 | protected RoundedUniformArithmeticCrossover(bool deserializing) : base(deserializing) { }
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52 | protected RoundedUniformArithmeticCrossover(RoundedUniformArithmeticCrossover original, Cloner cloner) : base(original, cloner) { }
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53 | /// <summary>
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54 | /// Initializes a new instance with two parameters (<c>Alpha</c> and <c>Probability</c>).
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55 | /// </summary>
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56 | public RoundedUniformArithmeticCrossover()
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57 | : base() {
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58 | Parameters.Add(new ValueLookupParameter<DoubleValue>("Alpha", "The alpha value in the range (0;1) that defines whether the point should be close to parent1 (->1) or parent2 (->0)", new DoubleValue(0.5)));
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59 | Parameters.Add(new ValueLookupParameter<DoubleValue>("Probability", "The probability for crossing a position in the range (0;1]", new DoubleValue(1)));
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60 | }
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61 |
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62 | public override IDeepCloneable Clone(Cloner cloner) {
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63 | return new RoundedUniformArithmeticCrossover(this, cloner);
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64 | }
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65 |
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66 | /// <summary>
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67 | /// Performs the arithmetic crossover on some positions by taking either x = alpha * p1 + (1 - alpha) * p2 or x = p1 depending on the probability for a gene to be crossed.
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68 | /// </summary>
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69 | /// <param name="random">The random number generator.</param>
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70 | /// <param name="parent1">The first parent vector.</param>
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71 | /// <param name="parent2">The second parent vector.</param>
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72 | /// <param name="bounds">The bounds and step size for each dimension (will be cycled in case there are less rows than elements in the parent vectors).</param>
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73 | /// <param name="alpha">The alpha parameter (<see cref="AlphaParameter"/>).</param>
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74 | /// <param name="probability">The probability parameter (<see cref="ProbabilityParameter"/>).</param>
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75 | /// <returns>The vector resulting from the crossover.</returns>
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76 | public static IntegerVector Apply(IRandom random, IntegerVector parent1, IntegerVector parent2, IntMatrix bounds, DoubleValue alpha, DoubleValue probability) {
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77 | int length = parent1.Length;
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78 | if (length != parent2.Length) throw new ArgumentException("RoundedUniformArithmeticCrossover: The parent vectors are of different length.", "parent1");
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79 | if (alpha.Value < 0 || alpha.Value > 1) throw new ArgumentException("RoundedUniformArithmeticCrossover: Parameter alpha must be in the range [0;1]", "alpha");
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80 | if (probability.Value < 0 || probability.Value > 1) throw new ArgumentException("RoundedUniformArithmeticCrossover: Parameter probability must be in the range [0;1]", "probability");
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81 |
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82 | var result = new IntegerVector(length);
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83 | for (int i = 0; i < length; i++) {
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84 | if (random.NextDouble() < probability.Value) {
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85 | int min = bounds[i % bounds.Rows, 0], max = bounds[i % bounds.Rows, 1], step = 1;
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86 | if (bounds.Columns > 2) step = bounds[i % bounds.Rows, 2];
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87 | max = FloorFeasible(min, max, step, max - 1);
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88 | double value = alpha.Value * parent1[i] + (1 - alpha.Value) * parent2[i];
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89 | result[i] = RoundFeasible(min, max, step, value);
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90 | } else result[i] = parent1[i];
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91 | }
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92 | return result;
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93 | }
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94 |
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95 | /// <summary>
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96 | /// Checks that there are exactly 2 parents, that the alpha and the probability parameter are not null and fowards the call to the static Apply method.
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97 | /// </summary>
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98 | /// <exception cref="ArgumentException">Thrown when there are not exactly two parents.</exception>
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99 | /// <exception cref="InvalidOperationException">Thrown when either the alpha parmeter or the probability parameter could not be found.</exception>
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100 | /// <param name="random">The random number generator.</param>
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101 | /// <param name="parents">The collection of parents (must be of size 2).</param>
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102 | /// /// <param name="bounds">The bounds and step size for each dimension (will be cycled in case there are less rows than elements in the parent vectors).</param>
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103 | /// <returns>The vector resulting from the crossover.</returns>
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104 | protected override IntegerVector CrossBounded(IRandom random, ItemArray<IntegerVector> parents, IntMatrix bounds) {
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105 | if (parents.Length != 2) throw new ArgumentException("RoundedUniformArithmeticCrossover: There must be exactly two parents.", "parents");
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106 | if (AlphaParameter.ActualValue == null) throw new InvalidOperationException("RoundedUniformArithmeticCrossover: Parameter " + AlphaParameter.ActualName + " could not be found.");
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107 | if (ProbabilityParameter.ActualValue == null) throw new InvalidOperationException("RoundedUniformArithmeticCrossover: Parameter " + ProbabilityParameter.ActualName + " could not be found.");
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108 | return Apply(random, parents[0], parents[1], bounds, AlphaParameter.ActualValue, ProbabilityParameter.ActualValue);
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109 | }
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110 | }
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111 | }
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