[8017] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[9456] | 3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[8017] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using HeuristicLab.Common;
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| 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Data;
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| 26 | using HeuristicLab.Parameters;
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| 27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 28 |
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| 29 | namespace HeuristicLab.Encodings.IntegerVectorEncoding {
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| 30 | /// <summary>
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| 31 | /// Heuristic crossover for integer vectors: Calculates the vector from the worse to the better parent and adds that to the better parent weighted with a factor in the interval [0;1).
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| 32 | /// The result is then rounded to the next feasible integer.
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| 33 | /// The idea is that going further in direction from the worse to the better leads to even better solutions (naturally this depends on the fitness landscape).
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| 34 | /// </summary>
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| 35 | [Item("RoundedHeuristicCrossover", "The heuristic crossover produces offspring that extend the better parent in direction from the worse to the better parent.")]
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| 36 | [StorableClass]
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| 37 | public class RoundedHeuristicCrossover : BoundedIntegerVectorCrossover {
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| 38 | /// <summary>
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| 39 | /// Whether the problem is a maximization or minimization problem.
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| 40 | /// </summary>
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| 41 | public ValueLookupParameter<BoolValue> MaximizationParameter {
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| 42 | get { return (ValueLookupParameter<BoolValue>)Parameters["Maximization"]; }
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| 43 | }
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| 44 | /// <summary>
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| 45 | /// The quality of the parents.
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| 46 | /// </summary>
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| 47 | public ScopeTreeLookupParameter<DoubleValue> QualityParameter {
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| 48 | get { return (ScopeTreeLookupParameter<DoubleValue>)Parameters["Quality"]; }
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| 49 | }
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| 50 |
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| 51 | [StorableConstructor]
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| 52 | protected RoundedHeuristicCrossover(bool deserializing) : base(deserializing) { }
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| 53 | protected RoundedHeuristicCrossover(RoundedHeuristicCrossover original, Cloner cloner) : base(original, cloner) { }
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| 54 | /// <summary>
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| 55 | /// Initializes a new instance of <see cref="RoundedHeuristicCrossover"/> with two variable infos
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| 56 | /// (<c>Maximization</c> and <c>Quality</c>).
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| 57 | /// </summary>
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| 58 | public RoundedHeuristicCrossover()
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| 59 | : base() {
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| 60 | Parameters.Add(new ValueLookupParameter<BoolValue>("Maximization", "Whether the problem is a maximization problem or not."));
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| 61 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("Quality", "The quality values of the parents."));
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| 62 | }
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| 63 |
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| 64 | public override IDeepCloneable Clone(Cloner cloner) {
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| 65 | return new RoundedHeuristicCrossover(this, cloner);
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| 66 | }
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| 67 |
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| 68 | /// <summary>
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| 69 | /// Perfomrs a heuristic crossover on the two given parents.
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| 70 | /// </summary>
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| 71 | /// <exception cref="ArgumentException">Thrown when two parents are not of the same length.</exception>
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| 72 | /// <param name="random">The random number generator.</param>
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| 73 | /// <param name="betterParent">The first parent for the crossover operation.</param>
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| 74 | /// <param name="worseParent">The second parent for the crossover operation.</param>
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| 75 | /// <param name="bounds">The bounds and step size for each dimension (will be cycled in case there are less rows than elements in the parent vectors).</param>
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| 76 | /// <returns>The newly created integer vector, resulting from the heuristic crossover.</returns>
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| 77 | public static IntegerVector Apply(IRandom random, IntegerVector betterParent, IntegerVector worseParent, IntMatrix bounds) {
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| 78 | if (betterParent.Length != worseParent.Length)
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| 79 | throw new ArgumentException("HeuristicCrossover: the two parents are not of the same length");
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| 80 |
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| 81 | int length = betterParent.Length;
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| 82 | var result = new IntegerVector(length);
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| 83 | double factor = random.NextDouble();
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| 84 |
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| 85 | int min, max, step = 1;
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| 86 | for (int i = 0; i < length; i++) {
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| 87 | min = bounds[i % bounds.Rows, 0];
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| 88 | max = bounds[i % bounds.Rows, 1];
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| 89 | if (bounds.Columns > 2) step = bounds[i % bounds.Rows, 2];
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[8790] | 90 | max = FloorFeasible(min, max, step, max - 1);
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[8017] | 91 | result[i] = RoundFeasible(min, max, step, betterParent[i] + factor * (betterParent[i] - worseParent[i]));
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| 92 | }
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| 93 | return result;
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| 94 | }
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| 95 |
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| 96 | /// <summary>
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| 97 | /// Performs a heuristic crossover operation for two given parent integer vectors.
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| 98 | /// </summary>
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| 99 | /// <exception cref="ArgumentException">Thrown when the number of parents is not equal to 2.</exception>
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| 100 | /// <exception cref="InvalidOperationException">
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| 101 | /// Thrown when either:<br/>
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| 102 | /// <list type="bullet">
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| 103 | /// <item><description>Maximization parameter could not be found.</description></item>
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| 104 | /// <item><description>Quality parameter could not be found or the number of quality values is not equal to the number of parents.</description></item>
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| 105 | /// </list>
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| 106 | /// </exception>
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| 107 | /// <param name="random">A random number generator.</param>
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| 108 | /// <param name="parents">An array containing the two real vectors that should be crossed.</param>
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| 109 | /// /// <param name="bounds">The bounds and step size for each dimension (will be cycled in case there are less rows than elements in the parent vectors).</param>
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| 110 | /// <returns>The newly created integer vector, resulting from the crossover operation.</returns>
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| 111 | protected override IntegerVector CrossBounded(IRandom random, ItemArray<IntegerVector> parents, IntMatrix bounds) {
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| 112 | if (parents.Length != 2) throw new ArgumentException("RoundedHeuristicCrossover: The number of parents is not equal to 2");
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| 113 |
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| 114 | if (MaximizationParameter.ActualValue == null) throw new InvalidOperationException("RoundedHeuristicCrossover: Parameter " + MaximizationParameter.ActualName + " could not be found.");
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| 115 | if (QualityParameter.ActualValue == null || QualityParameter.ActualValue.Length != parents.Length) throw new InvalidOperationException("RoundedHeuristicCrossover: Parameter " + QualityParameter.ActualName + " could not be found, or not in the same quantity as there are parents.");
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| 116 |
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| 117 | ItemArray<DoubleValue> qualities = QualityParameter.ActualValue;
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| 118 | bool maximization = MaximizationParameter.ActualValue.Value;
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| 119 |
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| 120 | if (maximization && qualities[0].Value >= qualities[1].Value || !maximization && qualities[0].Value <= qualities[1].Value)
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| 121 | return Apply(random, parents[0], parents[1], bounds);
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| 122 | else
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| 123 | return Apply(random, parents[1], parents[0], bounds);
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| 124 | }
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| 125 | }
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| 126 | }
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