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source: trunk/sources/HeuristicLab.Encodings.IntegerVectorEncoding/3.3/Crossovers/RoundedHeuristicCrossover.cs @ 9456

Last change on this file since 9456 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 6.9 KB
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[8017]1#region License Information
2/* HeuristicLab
[9456]3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[8017]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Parameters;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Encodings.IntegerVectorEncoding {
30  /// <summary>
31  /// Heuristic crossover for integer vectors: Calculates the vector from the worse to the better parent and adds that to the better parent weighted with a factor in the interval [0;1).
32  /// The result is then rounded to the next feasible integer.
33  /// The idea is that going further in direction from the worse to the better leads to even better solutions (naturally this depends on the fitness landscape).
34  /// </summary>
35  [Item("RoundedHeuristicCrossover", "The heuristic crossover produces offspring that extend the better parent in direction from the worse to the better parent.")]
36  [StorableClass]
37  public class RoundedHeuristicCrossover : BoundedIntegerVectorCrossover {
38    /// <summary>
39    /// Whether the problem is a maximization or minimization problem.
40    /// </summary>
41    public ValueLookupParameter<BoolValue> MaximizationParameter {
42      get { return (ValueLookupParameter<BoolValue>)Parameters["Maximization"]; }
43    }
44    /// <summary>
45    /// The quality of the parents.
46    /// </summary>
47    public ScopeTreeLookupParameter<DoubleValue> QualityParameter {
48      get { return (ScopeTreeLookupParameter<DoubleValue>)Parameters["Quality"]; }
49    }
50
51    [StorableConstructor]
52    protected RoundedHeuristicCrossover(bool deserializing) : base(deserializing) { }
53    protected RoundedHeuristicCrossover(RoundedHeuristicCrossover original, Cloner cloner) : base(original, cloner) { }
54    /// <summary>
55    /// Initializes a new instance of <see cref="RoundedHeuristicCrossover"/> with two variable infos
56    /// (<c>Maximization</c> and <c>Quality</c>).
57    /// </summary>
58    public RoundedHeuristicCrossover()
59      : base() {
60      Parameters.Add(new ValueLookupParameter<BoolValue>("Maximization", "Whether the problem is a maximization problem or not."));
61      Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("Quality", "The quality values of the parents."));
62    }
63
64    public override IDeepCloneable Clone(Cloner cloner) {
65      return new RoundedHeuristicCrossover(this, cloner);
66    }
67
68    /// <summary>
69    /// Perfomrs a heuristic crossover on the two given parents.
70    /// </summary>
71    /// <exception cref="ArgumentException">Thrown when two parents are not of the same length.</exception>
72    /// <param name="random">The random number generator.</param>
73    /// <param name="betterParent">The first parent for the crossover operation.</param>
74    /// <param name="worseParent">The second parent for the crossover operation.</param>
75    /// <param name="bounds">The bounds and step size for each dimension (will be cycled in case there are less rows than elements in the parent vectors).</param>
76    /// <returns>The newly created integer vector, resulting from the heuristic crossover.</returns>
77    public static IntegerVector Apply(IRandom random, IntegerVector betterParent, IntegerVector worseParent, IntMatrix bounds) {
78      if (betterParent.Length != worseParent.Length)
79        throw new ArgumentException("HeuristicCrossover: the two parents are not of the same length");
80
81      int length = betterParent.Length;
82      var result = new IntegerVector(length);
83      double factor = random.NextDouble();
84
85      int min, max, step = 1;
86      for (int i = 0; i < length; i++) {
87        min = bounds[i % bounds.Rows, 0];
88        max = bounds[i % bounds.Rows, 1];
89        if (bounds.Columns > 2) step = bounds[i % bounds.Rows, 2];
[8790]90        max = FloorFeasible(min, max, step, max - 1);
[8017]91        result[i] = RoundFeasible(min, max, step, betterParent[i] + factor * (betterParent[i] - worseParent[i]));
92      }
93      return result;
94    }
95
96    /// <summary>
97    /// Performs a heuristic crossover operation for two given parent integer vectors.
98    /// </summary>
99    /// <exception cref="ArgumentException">Thrown when the number of parents is not equal to 2.</exception>
100    /// <exception cref="InvalidOperationException">
101    /// Thrown when either:<br/>
102    /// <list type="bullet">
103    /// <item><description>Maximization parameter could not be found.</description></item>
104    /// <item><description>Quality parameter could not be found or the number of quality values is not equal to the number of parents.</description></item>
105    /// </list>
106    /// </exception>
107    /// <param name="random">A random number generator.</param>
108    /// <param name="parents">An array containing the two real vectors that should be crossed.</param>
109    /// /// <param name="bounds">The bounds and step size for each dimension (will be cycled in case there are less rows than elements in the parent vectors).</param>
110    /// <returns>The newly created integer vector, resulting from the crossover operation.</returns>
111    protected override IntegerVector CrossBounded(IRandom random, ItemArray<IntegerVector> parents, IntMatrix bounds) {
112      if (parents.Length != 2) throw new ArgumentException("RoundedHeuristicCrossover: The number of parents is not equal to 2");
113
114      if (MaximizationParameter.ActualValue == null) throw new InvalidOperationException("RoundedHeuristicCrossover: Parameter " + MaximizationParameter.ActualName + " could not be found.");
115      if (QualityParameter.ActualValue == null || QualityParameter.ActualValue.Length != parents.Length) throw new InvalidOperationException("RoundedHeuristicCrossover: Parameter " + QualityParameter.ActualName + " could not be found, or not in the same quantity as there are parents.");
116
117      ItemArray<DoubleValue> qualities = QualityParameter.ActualValue;
118      bool maximization = MaximizationParameter.ActualValue.Value;
119
120      if (maximization && qualities[0].Value >= qualities[1].Value || !maximization && qualities[0].Value <= qualities[1].Value)
121        return Apply(random, parents[0], parents[1], bounds);
122      else
123        return Apply(random, parents[1], parents[0], bounds);
124    }
125  }
126}
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