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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/OneBitflipMoveAttribute.cs @ 3340

Last change on this file since 3340 was 3340, checked in by abeham, 14 years ago

Updated Tabu search, permutation move operators, real vector move operators, binary vector move operators #840
Added a Tabu Search TSP workbench

File size: 1.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
24
25namespace HeuristicLab.Encodings.BinaryVectorEncoding {
26  [Item("OneBitflipMoveAttribute", "Base class for specifying a move attribute.")]
27  [StorableClass]
28  public class OneBitflipMoveAttribute : Item {
29    [Storable]
30    public double MoveQuality { get; protected set; }
31    [Storable]
32    public int Index { get; protected set; }
33
34    public OneBitflipMoveAttribute()
35      : this(-1, 0) {
36    }
37
38    public OneBitflipMoveAttribute(int index, double moveQuality)
39      : base() {
40      Index = index;
41      MoveQuality = moveQuality;
42    }
43
44    public override IDeepCloneable Clone(Cloner cloner) {
45      OneBitflipMoveAttribute clone = (OneBitflipMoveAttribute)base.Clone(cloner);
46      clone.MoveQuality = MoveQuality;
47      clone.Index = Index;
48      return clone;
49    }
50  }
51}
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