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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj @ 13270

Last change on this file since 13270 was 11961, checked in by abeham, 10 years ago

#2174: Integrated programmable problem into trunk

  • Fixed build configuration
  • Fixed some assembly references that had CopyLocal set to true
  • Added a missing license header
  • Cleaned some usings
  • Fixed the version number in ExternalEvaluation.GP
  • Added ProgrammableProblem and new ExternalEvaluationProblem as a reference to unit tests
  • Fixed plugin dependencies and assembly references
  • Changed icon of programmable problem to script icon
  • Fixed name clash in VRP that also had defined a "PermutationEncoding" class
  • (Hopefully) fixed all output paths
File size: 11.5 KB
RevLine 
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10    <AppDesignerFolder>Properties</AppDesignerFolder>
[3053]11    <RootNamespace>HeuristicLab.Encodings.BinaryVectorEncoding</RootNamespace>
12    <AssemblyName>HeuristicLab.Encodings.BinaryVectorEncoding-3.3</AssemblyName>
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22    <UpgradeBackupLocation />
23    <PublishUrl>publish\</PublishUrl>
24    <Install>true</Install>
25    <InstallFrom>Disk</InstallFrom>
26    <UpdateEnabled>false</UpdateEnabled>
27    <UpdateMode>Foreground</UpdateMode>
28    <UpdateInterval>7</UpdateInterval>
29    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
30    <UpdatePeriodically>false</UpdatePeriodically>
31    <UpdateRequired>false</UpdateRequired>
32    <MapFileExtensions>true</MapFileExtensions>
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51    <DebugType>pdbonly</DebugType>
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64    <DebugType>full</DebugType>
65    <PlatformTarget>x64</PlatformTarget>
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73    <Optimize>true</Optimize>
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84    <DebugType>full</DebugType>
85    <PlatformTarget>x86</PlatformTarget>
86    <ErrorReport>prompt</ErrorReport>
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90  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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[3048]92    <DefineConstants>TRACE</DefineConstants>
93    <Optimize>true</Optimize>
94    <DebugType>pdbonly</DebugType>
95    <PlatformTarget>x86</PlatformTarget>
96    <ErrorReport>prompt</ErrorReport>
[4065]97    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
[11623]98    <Prefer32Bit>false</Prefer32Bit>
[3048]99  </PropertyGroup>
[3040]100  <ItemGroup>
101    <Reference Include="System" />
102    <Reference Include="System.Core">
103      <RequiredTargetFramework>3.5</RequiredTargetFramework>
104    </Reference>
[8806]105    <Reference Include="System.Drawing" />
[3040]106    <Reference Include="System.Xml.Linq">
107      <RequiredTargetFramework>3.5</RequiredTargetFramework>
108    </Reference>
109    <Reference Include="System.Data.DataSetExtensions">
110      <RequiredTargetFramework>3.5</RequiredTargetFramework>
111    </Reference>
112    <Reference Include="System.Data" />
113    <Reference Include="System.Xml" />
114  </ItemGroup>
115  <ItemGroup>
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[6866]117    <None Include="Plugin.cs.frame" />
118    <None Include="Properties\AssemblyInfo.cs.frame" />
[3040]119  </ItemGroup>
120  <ItemGroup>
[11961]121    <Compile Include="BinaryVectorEncoding.cs" />
[3062]122    <Compile Include="Creators\RandomBinaryVectorCreator.cs" />
[3425]123    <Compile Include="Crossovers\MultiBinaryVectorCrossover.cs" />
[3062]124    <Compile Include="Crossovers\UniformCrossover.cs" />
125    <Compile Include="Crossovers\SinglePointCrossover.cs" />
126    <Compile Include="Crossovers\NPointCrossover.cs" />
[3054]127    <Compile Include="BinaryVector.cs" />
[6042]128    <Compile Include="Interfaces\IBinaryVectorMultiNeighborhoodShakingOperator.cs" />
[3117]129    <Compile Include="Interfaces\IOneBitflipMoveOperator.cs" />
[3040]130    <Compile Include="Interfaces\IBinaryVectorCreator.cs" />
131    <Compile Include="Interfaces\IBinaryVectorCrossover.cs" />
132    <Compile Include="Interfaces\IBinaryVectorManipulator.cs" />
133    <Compile Include="Interfaces\IBinaryVectorOperator.cs" />
134    <Compile Include="BinaryVectorCreator.cs" />
135    <Compile Include="BinaryVectorCrossover.cs" />
136    <Compile Include="BinaryVectorManipulator.cs" />
[3117]137    <Compile Include="Interfaces\IBinaryVectorMoveOperator.cs" />
[3062]138    <Compile Include="Manipulators\SomePositionsBitflipManipulator.cs" />
139    <Compile Include="Manipulators\SinglePositionBitflipManipulator.cs" />
[3118]140    <Compile Include="Moves\OneBitflipMove\ExhaustiveOneBitflipMoveGenerator.cs" />
141    <Compile Include="Moves\OneBitflipMove\OneBitflipMove.cs" />
142    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveGenerator.cs" />
143    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveMaker.cs" />
[3340]144    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveTabuChecker.cs" />
145    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveTabuMaker.cs" />
146    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveAttribute.cs" />
[3118]147    <Compile Include="Moves\OneBitflipMove\StochasticOneBitflipMultiMoveGenerator.cs" />
148    <Compile Include="Moves\OneBitflipMove\StochasticOneBitflipSingleMoveGenerator.cs" />
[3117]149    <Compile Include="Moves\OneIndexMove.cs" />
[6866]150    <Compile Include="Plugin.cs" />
[3040]151    <Compile Include="Properties\AssemblyInfo.cs" />
[6042]152    <Compile Include="ShakingOperators\BinaryVectorShakingOperator.cs" />
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154  <ItemGroup>
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172      <Name>HeuristicLab.Data-3.3</Name>
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177      <Name>HeuristicLab.Operators-3.3</Name>
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182      <Name>HeuristicLab.Optimization.Operators-3.3</Name>
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186      <Project>{14AB8D24-25BC-400C-A846-4627AA945192}</Project>
187      <Name>HeuristicLab.Optimization-3.3</Name>
[6866]188      <Private>False</Private>
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190    <ProjectReference Include="..\..\HeuristicLab.Parameters\3.3\HeuristicLab.Parameters-3.3.csproj">
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192      <Name>HeuristicLab.Parameters-3.3</Name>
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195    <ProjectReference Include="..\..\HeuristicLab.Persistence\3.3\HeuristicLab.Persistence-3.3.csproj">
196      <Project>{102BC7D3-0EF9-439C-8F6D-96FF0FDB8E1B}</Project>
197      <Name>HeuristicLab.Persistence-3.3</Name>
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[3832]200    <ProjectReference Include="..\..\HeuristicLab.PluginInfrastructure\3.3\HeuristicLab.PluginInfrastructure-3.3.csproj">
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[3832]202      <Name>HeuristicLab.PluginInfrastructure-3.3</Name>
[6866]203      <Private>False</Private>
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205  </ItemGroup>
[4065]206  <ItemGroup>
207    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
208      <Visible>False</Visible>
209      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
210      <Install>false</Install>
211    </BootstrapperPackage>
212    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
213      <Visible>False</Visible>
214      <ProductName>.NET Framework 3.5 SP1</ProductName>
215      <Install>true</Install>
216    </BootstrapperPackage>
217    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
218      <Visible>False</Visible>
219      <ProductName>Windows Installer 3.1</ProductName>
220      <Install>true</Install>
221    </BootstrapperPackage>
222  </ItemGroup>
[6042]223  <ItemGroup />
[3040]224  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
225  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
226       Other similar extension points exist, see Microsoft.Common.targets.
227  <Target Name="BeforeBuild">
228  </Target>
229  <Target Name="AfterBuild">
230  </Target>
231  -->
232  <PropertyGroup>
[8806]233    <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
[3040]234set ProjectDir=$(ProjectDir)
235set SolutionDir=$(SolutionDir)
236set Outdir=$(Outdir)
237
238call PreBuildEvent.cmd
[6866]239</PreBuildEvent>
[8806]240    <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
[8600]241export ProjectDir=$(ProjectDir)
242export SolutionDir=$(SolutionDir)
243
244$SolutionDir/PreBuildEvent.sh
245</PreBuildEvent>
[3040]246  </PropertyGroup>
247</Project>
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