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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/UniformCrossover.cs @ 4068

Last change on this file since 4068 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 3.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Core;
24using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
25
26namespace HeuristicLab.Encodings.BinaryVectorEncoding {
27  /// <summary>
28  /// Uniform crossover for binary vectors.
29  /// </summary>
30  /// <remarks>
31  /// It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.
32  /// </remarks>
33  [Item("UniformCrossover", "Uniform crossover for binary vectors. It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.")]
34  [StorableClass]
35  public class UniformCrossover : BinaryVectorCrossover {
36    /// <summary>
37    /// Performs a uniform crossover between two binary vectors.
38    /// </summary>
39    /// <param name="random">A random number generator.</param>
40    /// <param name="parent1">The first parent for crossover.</param>
41    /// <param name="parent2">The second parent for crossover.</param>
42    /// <returns>The newly created binary vector, resulting from the uniform crossover.</returns>
43    public static BinaryVector Apply(IRandom random, BinaryVector parent1, BinaryVector parent2) {
44      if (parent1.Length != parent2.Length)
45        throw new ArgumentException("UniformCrossover: The parents are of different length.");
46
47      int length = parent1.Length;
48      bool[] result = new bool[length];
49
50      for (int i = 0; i < length; i++) {
51        if (random.NextDouble() < 0.5)
52          result[i] = parent1[i];
53        else
54          result[i] = parent2[i];
55      }
56
57      return new BinaryVector(result);
58    }
59
60    /// <summary>
61    /// Performs a uniform crossover at a randomly chosen position of two
62    /// given parent binary vectors.
63    /// </summary>
64    /// <exception cref="ArgumentException">Thrown if there are not exactly two parents.</exception>
65    /// <param name="random">A random number generator.</param>
66    /// <param name="parents">An array containing the two binary vectors that should be crossed.</param>
67    /// <returns>The newly created binary vector, resulting from the uniform crossover.</returns>
68    protected override BinaryVector Cross(IRandom random, ItemArray<BinaryVector> parents) {
69      if (parents.Length != 2) throw new ArgumentException("ERROR in UniformCrossover: The number of parents is not equal to 2");
70
71      return Apply(random, parents[0], parents[1]);
72    }
73  }
74}
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