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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/MultiBinaryVectorCrossover.cs @ 3445

Last change on this file since 3445 was 3445, checked in by abeham, 15 years ago

Updated StochasticMultiOperator and Multicrossover/Multimutation #976

File size: 3.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Linq;
23using HeuristicLab.Collections;
24using HeuristicLab.Core;
25using HeuristicLab.Operators;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Encodings.BinaryVectorEncoding {
31  [Item("MultiBinaryVectorCrossover", "Randomly selects and applies one of its crossovers every time it is called.")]
32  [StorableClass]
33  public class MultiBinaryVectorCrossover : StochasticMultiOperator<IBinaryVectorCrossover>, IBinaryVectorCrossover, IStochasticOperator {
34    public override bool CanChangeName {
35      get { return false; }
36    }
37    protected override bool CreateChildOperation {
38      get { return true; }
39    }
40
41    public ILookupParameter<ItemArray<BinaryVector>> ParentsParameter {
42      get { return (ILookupParameter<ItemArray<BinaryVector>>)Parameters["Parents"]; }
43    }
44
45    public ILookupParameter<BinaryVector> ChildParameter {
46      get { return (ILookupParameter<BinaryVector>)Parameters["Child"]; }
47    }
48
49    [StorableConstructor]
50    private MultiBinaryVectorCrossover(bool deserializing) : base(deserializing) { }
51    public MultiBinaryVectorCrossover()
52      : base() {
53      Parameters.Add(new SubScopesLookupParameter<BinaryVector>("Parents", "The parent binary vector which should be crossed."));
54      ParentsParameter.ActualName = "BinaryVector";
55      Parameters.Add(new LookupParameter<BinaryVector>("Child", "The child binary vector resulting from the crossover."));
56      ChildParameter.ActualName = "BinaryVector";
57    }
58
59    protected override void Operators_ItemsReplaced(object sender, CollectionItemsChangedEventArgs<IndexedItem<IBinaryVectorCrossover>> e) {
60      base.Operators_ItemsReplaced(sender, e);
61      ParameterizeCrossovers();
62    }
63
64    protected override void Operators_ItemsAdded(object sender, CollectionItemsChangedEventArgs<IndexedItem<IBinaryVectorCrossover>> e) {
65      base.Operators_ItemsAdded(sender, e);
66      ParameterizeCrossovers();
67    }
68
69    private void ParameterizeCrossovers() {
70      foreach (IBinaryVectorCrossover crossover in Operators.OfType<IBinaryVectorCrossover>()) {
71        crossover.ChildParameter.ActualName = ChildParameter.Name;
72        crossover.ParentsParameter.ActualName = ParentsParameter.Name;
73      }
74      foreach (IStochasticOperator crossover in Operators.OfType<IStochasticOperator>()) {
75        crossover.RandomParameter.ActualName = RandomParameter.Name;
76      }
77    }
78  }
79}
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