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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Creators/RandomBinaryVectorCreator.cs @ 4068

Last change on this file since 4068 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 2.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Data;
24using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
25
26namespace HeuristicLab.Encodings.BinaryVectorEncoding {
27  /// <summary>
28  /// Generates a new random binary vector with each element randomly initialized.
29  /// </summary>
30  [Item("RandomBinaryVectorCreator", "An operator which creates a new random binary vector with each element randomly initialized.")]
31  [StorableClass]
32  public class RandomBinaryVectorCreator : BinaryVectorCreator {
33    /// <summary>
34    /// Generates a new random binary vector with the given <paramref name="length"/>.
35    /// </summary>
36    /// <param name="random">The random number generator.</param>
37    /// <param name="length">The length of the binary vector.</param>
38    /// <returns>The newly created binary vector.</returns>
39    public static BinaryVector Apply(IRandom random, int length) {
40      BinaryVector result = new BinaryVector(length, random);
41      return result;
42    }
43
44    protected override BinaryVector Create(IRandom random, IntValue length) {
45      return Apply(random, length.Value);
46    }
47  }
48}
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