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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorCrossover.cs @ 3918

Last change on this file since 3918 was 3910, checked in by abeham, 14 years ago

#1034

  • Changed default actual name's of crossovers to the default name of the respective solution creator
File size: 2.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Operators;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Encodings.BinaryVectorEncoding {
31  /// <summary>
32  /// A base class for operators that perform a crossover of bool-valued vectors.
33  /// </summary>
34  [Item("BinaryVectorCrossover", "A base class for operators that perform a crossover of bool-valued vectors.")]
35  [StorableClass]
36  public abstract class BinaryVectorCrossover : SingleSuccessorOperator, IBinaryVectorCrossover, IStochasticOperator {
37    public override bool CanChangeName {
38      get { return false; }
39    }
40    public ILookupParameter<IRandom> RandomParameter {
41      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
42    }
43    public ILookupParameter<ItemArray<BinaryVector>> ParentsParameter {
44      get { return (ScopeTreeLookupParameter<BinaryVector>)Parameters["Parents"]; }
45    }
46    public ILookupParameter<BinaryVector> ChildParameter {
47      get { return (ILookupParameter<BinaryVector>)Parameters["Child"]; }
48    }
49
50    protected BinaryVectorCrossover()
51      : base() {
52      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic crossover operators."));
53      Parameters.Add(new ScopeTreeLookupParameter<BinaryVector>("Parents", "The parent vectors which should be crossed."));
54      ParentsParameter.ActualName = "BinaryVector";
55      Parameters.Add(new LookupParameter<BinaryVector>("Child", "The child vector resulting from the crossover."));
56      ChildParameter.ActualName = "BinaryVector";
57    }
58
59    public sealed override IOperation Apply() {
60      ChildParameter.ActualValue = Cross(RandomParameter.ActualValue, ParentsParameter.ActualValue);
61      return base.Apply();
62    }
63
64    protected abstract BinaryVector Cross(IRandom random, ItemArray<BinaryVector> parents);
65  }
66}
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