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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorCreator.cs @ 4101

Last change on this file since 4101 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 2.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Data;
24using HeuristicLab.Operators;
25using HeuristicLab.Optimization;
26using HeuristicLab.Parameters;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Encodings.BinaryVectorEncoding {
30  /// <summary>
31  /// A base class for operators creating bool-valued vectors.
32  /// </summary>
33  [Item("BinaryVectorCreator", "A base class for operators creating bool-valued vectors.")]
34  [StorableClass]
35  public abstract class BinaryVectorCreator : SingleSuccessorOperator, IBinaryVectorCreator, IStochasticOperator {
36    public override bool CanChangeName {
37      get { return false; }
38    }
39    public ILookupParameter<IRandom> RandomParameter {
40      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
41    }
42    public ILookupParameter<BinaryVector> BinaryVectorParameter {
43      get { return (ILookupParameter<BinaryVector>)Parameters["BinaryVector"]; }
44    }
45    public IValueLookupParameter<IntValue> LengthParameter {
46      get { return (IValueLookupParameter<IntValue>)Parameters["Length"]; }
47    }
48
49    protected BinaryVectorCreator()
50      : base() {
51      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
52      Parameters.Add(new LookupParameter<BinaryVector>("BinaryVector", "The vector which should be manipulated."));
53      Parameters.Add(new ValueLookupParameter<IntValue>("Length", "The length of the vector."));
54    }
55
56    public sealed override IOperation Apply() {
57      BinaryVectorParameter.ActualValue = Create(RandomParameter.ActualValue, LengthParameter.ActualValue);
58      return base.Apply();
59    }
60
61    protected abstract BinaryVector Create(IRandom random, IntValue length);
62  }
63}
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