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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorCreator.cs @ 3538

Last change on this file since 3538 was 3520, checked in by abeham, 15 years ago

forbid changing some operator names #889, #890, #913, #914, #934, #924

File size: 2.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Operators;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Encodings.BinaryVectorEncoding {
31  /// <summary>
32  /// A base class for operators creating bool-valued vectors.
33  /// </summary>
34  [Item("BinaryVectorCreator", "A base class for operators creating bool-valued vectors.")]
35  [StorableClass]
36  public abstract class BinaryVectorCreator : SingleSuccessorOperator, IBinaryVectorCreator, IStochasticOperator {
37    public override bool CanChangeName {
38      get { return false; }
39    }
40    public ILookupParameter<IRandom> RandomParameter {
41      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
42    }
43    public ILookupParameter<BinaryVector> BinaryVectorParameter {
44      get { return (ILookupParameter<BinaryVector>)Parameters["BinaryVector"]; }
45    }
46    public IValueLookupParameter<IntValue> LengthParameter {
47      get { return (IValueLookupParameter<IntValue>)Parameters["Length"]; }
48    }
49
50    protected BinaryVectorCreator()
51      : base() {
52      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
53      Parameters.Add(new LookupParameter<BinaryVector>("BinaryVector", "The vector which should be manipulated."));
54      Parameters.Add(new ValueLookupParameter<IntValue>("Length", "The length of the vector."));
55    }
56
57    public sealed override IOperation Apply() {
58      BinaryVectorParameter.ActualValue = Create(RandomParameter.ActualValue, LengthParameter.ActualValue);
59      return base.Apply();
60    }
61
62    protected abstract BinaryVector Create(IRandom random, IntValue length);
63  }
64}
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