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source: trunk/sources/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorCreator.cs @ 10158

Last change on this file since 10158 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 2.9 KB
RevLine 
[3040]1#region License Information
2/* HeuristicLab
[9456]3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[3040]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[4722]22using HeuristicLab.Common;
[3040]23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Operators;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
[3053]30namespace HeuristicLab.Encodings.BinaryVectorEncoding {
[3040]31  /// <summary>
32  /// A base class for operators creating bool-valued vectors.
33  /// </summary>
[3043]34  [Item("BinaryVectorCreator", "A base class for operators creating bool-valued vectors.")]
[3040]35  [StorableClass]
36  public abstract class BinaryVectorCreator : SingleSuccessorOperator, IBinaryVectorCreator, IStochasticOperator {
[3520]37    public override bool CanChangeName {
38      get { return false; }
39    }
[3040]40    public ILookupParameter<IRandom> RandomParameter {
41      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
42    }
[3055]43    public ILookupParameter<BinaryVector> BinaryVectorParameter {
44      get { return (ILookupParameter<BinaryVector>)Parameters["BinaryVector"]; }
[3040]45    }
[3048]46    public IValueLookupParameter<IntValue> LengthParameter {
47      get { return (IValueLookupParameter<IntValue>)Parameters["Length"]; }
[3040]48    }
49
[4722]50    [StorableConstructor]
51    protected BinaryVectorCreator(bool deserializing) : base(deserializing) { }
52    protected BinaryVectorCreator(BinaryVectorCreator original, Cloner cloner) : base(original, cloner) { }
[3040]53    protected BinaryVectorCreator()
54      : base() {
55      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
[3061]56      Parameters.Add(new LookupParameter<BinaryVector>("BinaryVector", "The vector which should be manipulated."));
[3048]57      Parameters.Add(new ValueLookupParameter<IntValue>("Length", "The length of the vector."));
[3040]58    }
59
60    public sealed override IOperation Apply() {
[3042]61      BinaryVectorParameter.ActualValue = Create(RandomParameter.ActualValue, LengthParameter.ActualValue);
[3040]62      return base.Apply();
63    }
64
[3055]65    protected abstract BinaryVector Create(IRandom random, IntValue length);
[3040]66  }
67}
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