1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using System.ServiceModel;
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27 | using HeuristicLab.Grid;
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28 | using System.Threading;
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29 | using HeuristicLab.Core;
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30 | using System.IO;
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31 | using System.IO.Compression;
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32 | using System.Windows.Forms;
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33 |
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34 | namespace HeuristicLab.DistributedEngine {
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35 | class JobManager {
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36 | private IGridServer server;
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37 | private string address;
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38 | private Dictionary<Guid, ProcessingEngine> engines = new Dictionary<Guid, ProcessingEngine>();
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39 | private Dictionary<Guid, ManualResetEvent> waithandles = new Dictionary<Guid, ManualResetEvent>();
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40 | private Dictionary<AtomicOperation, byte[]> results = new Dictionary<AtomicOperation, byte[]>();
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41 | private List<IOperation> erroredOperations = new List<IOperation>();
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42 | private object connectionLock = new object();
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43 | private object dictionaryLock = new object();
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44 |
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45 | private const int MAX_RESTARTS = 5;
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46 | private const int MAX_CONNECTION_RETRIES = 10;
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47 | private const int RETRY_TIMEOUT_SEC = 60;
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48 | private const int CHECK_RESULTS_TIMEOUT = 10;
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49 |
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50 | private ChannelFactory<IGridServer> factory;
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51 |
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52 | public JobManager(string address) {
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53 | this.address = address;
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54 | }
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55 |
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56 | internal void Reset() {
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57 | ResetConnection();
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58 | lock(dictionaryLock) {
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59 | foreach(WaitHandle wh in waithandles.Values) wh.Close();
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60 | waithandles.Clear();
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61 | engines.Clear();
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62 | results.Clear();
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63 | erroredOperations.Clear();
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64 | }
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65 | }
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66 |
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67 | private void ResetConnection() {
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68 | lock(connectionLock) {
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69 | // open a new channel
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70 | NetTcpBinding binding = new NetTcpBinding();
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71 | binding.MaxReceivedMessageSize = 100000000; // 100Mbytes
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72 | binding.ReaderQuotas.MaxStringContentLength = 100000000; // also 100M chars
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73 | binding.ReaderQuotas.MaxArrayLength = 100000000; // also 100M elements;
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74 | binding.Security.Mode = SecurityMode.None;
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75 |
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76 | factory = new ChannelFactory<IGridServer>(binding);
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77 | server = factory.CreateChannel(new EndpointAddress(address));
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78 | }
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79 | }
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80 |
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81 | public WaitHandle BeginExecuteOperation(IScope globalScope, AtomicOperation operation) {
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82 | ProcessingEngine engine = new ProcessingEngine(globalScope, operation);
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83 | byte[] zippedEngine = ZipEngine(engine);
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84 | Guid currentEngineGuid = Guid.Empty;
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85 | bool success = false;
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86 | int retryCount = 0;
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87 | do {
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88 | try {
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89 | lock(connectionLock) {
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90 | currentEngineGuid = server.BeginExecuteEngine(zippedEngine);
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91 | }
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92 | success = true;
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93 | } catch(TimeoutException timeoutException) {
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94 | if(retryCount++ >= MAX_CONNECTION_RETRIES) {
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95 | throw new ApplicationException("Maximal number of connection attempts reached. There is a problem with the connection to the grid-server.", timeoutException);
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96 | }
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97 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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98 | } catch(CommunicationException communicationException) {
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99 | if(retryCount++ >= MAX_CONNECTION_RETRIES) {
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100 | throw new ApplicationException("Maximal number of connection attempts reached. There is a problem with the connection to the grid-server.", communicationException);
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101 | }
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102 | ResetConnection();
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103 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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104 | }
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105 | } while(!success);
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106 | lock(dictionaryLock) {
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107 | engines[currentEngineGuid] = engine;
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108 | waithandles[currentEngineGuid] = new ManualResetEvent(false);
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109 | }
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110 | ThreadPool.QueueUserWorkItem(new WaitCallback(TryGetResult), currentEngineGuid);
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111 | return waithandles[currentEngineGuid];
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112 | }
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113 |
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114 | private byte[] ZipEngine(ProcessingEngine engine) {
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115 | MemoryStream memStream = new MemoryStream();
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116 | GZipStream stream = new GZipStream(memStream, CompressionMode.Compress, true);
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117 | PersistenceManager.Save(engine, stream);
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118 | stream.Close();
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119 | byte[] zippedEngine = memStream.ToArray();
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120 | memStream.Close();
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121 | return zippedEngine;
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122 | }
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123 |
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124 | public ProcessingEngine EndExecuteOperation(AtomicOperation operation) {
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125 | if(erroredOperations.Contains(operation)) {
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126 | erroredOperations.Remove(operation);
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127 | throw new ApplicationException("Maximal number of job restarts reached. There is a problem with the connection to the grid-server.");
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128 | } else {
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129 | byte[] zippedResult = null;
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130 | lock(dictionaryLock) {
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131 | zippedResult = results[operation];
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132 | results.Remove(operation);
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133 | }
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134 | // restore the engine
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135 | using(GZipStream stream = new GZipStream(new MemoryStream(zippedResult), CompressionMode.Decompress)) {
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136 | return (ProcessingEngine)PersistenceManager.Load(stream);
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137 | }
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138 | }
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139 | }
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140 |
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141 | private void TryGetResult(object state) {
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142 | Guid engineGuid = (Guid)state;
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143 | int restartCounter = 0;
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144 | do {
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145 | Thread.Sleep(TimeSpan.FromSeconds(CHECK_RESULTS_TIMEOUT));
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146 | byte[] zippedResult = TryEndExecuteEngine(server, engineGuid);
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147 | if(zippedResult != null) { // successful
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148 | lock(dictionaryLock) {
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149 | // store result
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150 | results[engines[engineGuid].InitialOperation] = zippedResult;
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151 | // clean up and signal the wait handle then return
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152 | engines.Remove(engineGuid);
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153 | waithandles[engineGuid].Set();
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154 | waithandles.Remove(engineGuid);
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155 | }
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156 | return;
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157 | } else {
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158 | // there was a problem -> check the state of the job and restart if necessary
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159 | JobState jobState = TryGetJobState(server, engineGuid);
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160 | if(jobState == JobState.Unkown) {
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161 | TryRestartJob(engineGuid);
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162 | restartCounter++;
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163 | }
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164 | }
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165 | } while(restartCounter < MAX_RESTARTS);
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166 | lock(dictionaryLock) {
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167 | // the job was never finished and restarting didn't help -> stop trying to execute the job and
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168 | // save the faulted operation in a list to throw an exception when EndExecuteEngine is called.
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169 | erroredOperations.Add(engines[engineGuid].InitialOperation);
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170 | // clean up and signal the wait handle
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171 | engines.Remove(engineGuid);
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172 | waithandles[engineGuid].Set();
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173 | waithandles.Remove(engineGuid);
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174 | }
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175 | }
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176 |
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177 | private void TryRestartJob(Guid engineGuid) {
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178 | // restart job
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179 | ProcessingEngine engine;
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180 | lock(dictionaryLock) {
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181 | engine = engines[engineGuid];
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182 | }
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183 | byte[] zippedEngine = ZipEngine(engine);
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184 | int retries = 0;
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185 | do {
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186 | try {
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187 | lock(connectionLock) {
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188 | server.BeginExecuteEngine(zippedEngine);
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189 | }
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190 | return;
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191 | } catch(TimeoutException timeoutException) {
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192 | retries++;
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193 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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194 | } catch(CommunicationException communicationException) {
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195 | ResetConnection();
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196 | retries++;
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197 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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198 | }
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199 | } while(retries < MAX_CONNECTION_RETRIES);
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200 | }
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201 |
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202 | private byte[] TryEndExecuteEngine(IGridServer server, Guid engineGuid) {
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203 | int retries = 0;
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204 | do {
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205 | try {
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206 | lock(connectionLock) {
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207 | byte[] zippedResult = server.TryEndExecuteEngine(engineGuid, 100);
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208 | return zippedResult;
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209 | }
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210 | } catch(TimeoutException timeoutException) {
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211 | retries++;
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212 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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213 | } catch(CommunicationException communicationException) {
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214 | ResetConnection();
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215 | retries++;
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216 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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217 | }
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218 | } while(retries < MAX_CONNECTION_RETRIES);
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219 | return null;
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220 | }
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221 |
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222 | private JobState TryGetJobState(IGridServer server, Guid engineGuid) {
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223 | // check if the server is still working on the job
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224 | int retries = 0;
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225 | do {
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226 | try {
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227 | lock(connectionLock) {
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228 | JobState jobState = server.JobState(engineGuid);
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229 | return jobState;
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230 | }
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231 | } catch(TimeoutException timeoutException) {
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232 | retries++;
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233 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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234 | } catch(CommunicationException communicationException) {
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235 | ResetConnection();
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236 | retries++;
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237 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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238 | }
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239 | } while(retries < MAX_CONNECTION_RETRIES);
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240 | return JobState.Unkown;
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241 |
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242 | }
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243 | }
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244 | }
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