1 | #region License Information
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2 |
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3 | /* HeuristicLab
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4 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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5 | *
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6 | * This file is part of HeuristicLab.
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7 | *
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8 | * HeuristicLab is free software: you can redistribute it and/or modify
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9 | * it under the terms of the GNU General Public License as published by
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10 | * the Free Software Foundation, either version 3 of the License, or
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11 | * (at your option) any later version.
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12 | *
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13 | * HeuristicLab is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 | * GNU General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU General Public License
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19 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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20 | */
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21 |
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22 | #endregion
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23 |
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24 | namespace HeuristicLab.DataPreprocessing.Views {
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25 | partial class PreprocessingFeatureCorrelationView {
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26 | /// <summary>
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27 | /// Required designer variable.
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28 | /// </summary>
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29 | private System.ComponentModel.IContainer components = null;
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30 |
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31 | /// <summary>
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32 | /// Clean up any resources being used.
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33 | /// </summary>
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34 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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35 | protected override void Dispose(bool disposing) {
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36 | if (disposing && (components != null)) {
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37 | components.Dispose();
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38 | }
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39 | base.Dispose(disposing);
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40 | }
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41 |
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42 | #region Component Designer generated code
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43 |
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44 | /// <summary>
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45 | /// Required method for Designer support - do not modify
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46 | /// the contents of this method with the code editor.
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47 | /// </summary>
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48 | private void InitializeComponent() {
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49 | this.components = new System.ComponentModel.Container();
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50 | this.checkInputsTargetButton = new System.Windows.Forms.Button();
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51 | this.uncheckAllButton = new System.Windows.Forms.Button();
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52 | this.checkAllButton = new System.Windows.Forms.Button();
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53 | this.correlationView = new HeuristicLab.Problems.DataAnalysis.Views.FeatureCorrelationView();
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54 | this.variablesLabel = new System.Windows.Forms.Label();
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55 | this.toolTip = new System.Windows.Forms.ToolTip(this.components);
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56 | this.SuspendLayout();
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57 | //
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58 | // checkInputsTargetButton
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59 | //
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60 | this.checkInputsTargetButton.Image = global::HeuristicLab.DataPreprocessing.Views.PreprocessingIcons.Inputs;
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61 | this.checkInputsTargetButton.Location = new System.Drawing.Point(736, 5);
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62 | this.checkInputsTargetButton.Name = "checkInputsTargetButton";
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63 | this.checkInputsTargetButton.Size = new System.Drawing.Size(24, 24);
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64 | this.checkInputsTargetButton.TabIndex = 14;
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65 | this.toolTip.SetToolTip(this.checkInputsTargetButton, "Inputs & Target Variables");
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66 | this.checkInputsTargetButton.UseVisualStyleBackColor = true;
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67 | this.checkInputsTargetButton.Click += new System.EventHandler(this.checkInputsTargetButton_Click);
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68 | //
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69 | // uncheckAllButton
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70 | //
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71 | this.uncheckAllButton.Image = global::HeuristicLab.DataPreprocessing.Views.PreprocessingIcons.None;
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72 | this.uncheckAllButton.Location = new System.Drawing.Point(766, 5);
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73 | this.uncheckAllButton.Name = "uncheckAllButton";
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74 | this.uncheckAllButton.Size = new System.Drawing.Size(24, 24);
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75 | this.uncheckAllButton.TabIndex = 12;
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76 | this.toolTip.SetToolTip(this.uncheckAllButton, "None");
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77 | this.uncheckAllButton.UseVisualStyleBackColor = true;
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78 | this.uncheckAllButton.Click += new System.EventHandler(this.uncheckAllButton_Click);
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79 | //
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80 | // checkAllButton
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81 | //
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82 | this.checkAllButton.Image = global::HeuristicLab.DataPreprocessing.Views.PreprocessingIcons.All;
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83 | this.checkAllButton.Location = new System.Drawing.Point(706, 5);
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84 | this.checkAllButton.Name = "checkAllButton";
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85 | this.checkAllButton.Size = new System.Drawing.Size(24, 24);
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86 | this.checkAllButton.TabIndex = 13;
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87 | this.toolTip.SetToolTip(this.checkAllButton, "All");
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88 | this.checkAllButton.UseVisualStyleBackColor = true;
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89 | this.checkAllButton.Click += new System.EventHandler(this.checkAllButton_Click);
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90 | //
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91 | // correlationView
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92 | //
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93 | this.correlationView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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94 | | System.Windows.Forms.AnchorStyles.Left)
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95 | | System.Windows.Forms.AnchorStyles.Right)));
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96 | this.correlationView.Caption = "Feature Correlation View";
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97 | this.correlationView.Content = null;
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98 | this.correlationView.Location = new System.Drawing.Point(0, 0);
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99 | this.correlationView.Name = "correlationView";
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100 | this.correlationView.ReadOnly = false;
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101 | this.correlationView.Size = new System.Drawing.Size(1013, 640);
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102 | this.correlationView.TabIndex = 18;
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103 | //
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104 | // variablesLabel
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105 | //
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106 | this.variablesLabel.AutoSize = true;
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107 | this.variablesLabel.Location = new System.Drawing.Point(650, 11);
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108 | this.variablesLabel.Name = "variablesLabel";
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109 | this.variablesLabel.Size = new System.Drawing.Size(50, 13);
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110 | this.variablesLabel.TabIndex = 15;
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111 | this.variablesLabel.Text = "Variables";
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112 | //
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113 | // PreprocessingFeatureCorrelationView
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114 | //
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115 | this.Controls.Add(this.variablesLabel);
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116 | this.Controls.Add(this.checkInputsTargetButton);
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117 | this.Controls.Add(this.uncheckAllButton);
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118 | this.Controls.Add(this.checkAllButton);
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119 | this.Controls.Add(this.correlationView);
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120 | this.Name = "PreprocessingFeatureCorrelationView";
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121 | this.Size = new System.Drawing.Size(1013, 640);
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122 | this.ResumeLayout(false);
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123 | this.PerformLayout();
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124 |
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125 | }
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126 |
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127 | #endregion
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128 | private System.Windows.Forms.Button checkInputsTargetButton;
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129 | private System.Windows.Forms.Button uncheckAllButton;
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130 | private System.Windows.Forms.Button checkAllButton;
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131 | private HeuristicLab.Problems.DataAnalysis.Views.FeatureCorrelationView correlationView;
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132 | private System.Windows.Forms.ToolTip toolTip;
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133 | private System.Windows.Forms.Label variablesLabel;
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134 | }
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135 | }
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