1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.DataAccess.Interfaces;
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27 | using System.Data;
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28 | using System.Data.Common;
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29 |
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30 | namespace HeuristicLab.DataAccess.ADOHelper {
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31 | class Transaction: ITransaction {
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32 | private DbTransaction transaction;
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33 |
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34 | private Session session;
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35 |
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36 | public Transaction(Session session) {
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37 | this.session = session;
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38 | }
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39 |
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40 | public DbConnection Connection {
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41 | set {
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42 | if (value != null &&
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43 | (transaction == null ||
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44 | !(transaction.Connection != null &&
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45 | transaction.Connection.Equals(value)))) {
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46 | if (value.State != System.Data.ConnectionState.Open)
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47 | value.Open();
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48 |
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49 | transaction = value.BeginTransaction(IsolationLevel.RepeatableRead);
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50 | }
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51 | }
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52 | }
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53 |
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54 | #region ITransaction Members
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55 | public void Commit() {
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56 | this.session.CheckThread();
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57 |
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58 | if (transaction != null) {
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59 | DbConnection conn =
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60 | transaction.Connection;
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61 |
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62 | transaction.Commit();
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63 |
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64 | transaction = null;
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65 | session.DetachTrasaction();
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66 |
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67 | if (conn != null &&
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68 | conn.State == System.Data.ConnectionState.Open)
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69 | conn.Close();
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70 | }
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71 | }
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72 |
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73 | public void Rollback() {
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74 | this.session.CheckThread();
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75 |
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76 | if (transaction != null) {
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77 | DbConnection conn =
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78 | transaction.Connection;
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79 |
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80 | transaction.Rollback();
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81 |
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82 | transaction = null;
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83 | session.DetachTrasaction();
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84 |
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85 | if (conn != null &&
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86 | conn.State == System.Data.ConnectionState.Open)
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87 | conn.Close();
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88 | }
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89 | }
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90 |
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91 | public object InnerTransaction {
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92 | get {
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93 | this.session.CheckThread();
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94 |
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95 | return transaction;
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96 | }
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97 | }
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98 |
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99 | #endregion
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100 | }
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101 | }
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