[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.ComponentModel;
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| 25 | using System.Drawing;
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| 26 | using System.Data;
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| 27 | using System.Text;
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| 28 | using System.Windows.Forms;
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| 29 |
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| 30 | namespace HeuristicLab.Data {
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| 31 | public partial class DoubleMatrixDataView : MatrixDataBaseView {
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| 32 | public DoubleMatrixData DoubleMatrixData {
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| 33 | get { return (DoubleMatrixData)base.Item; }
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| 34 | set { base.ArrayDataBase = value; }
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| 35 | }
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| 36 |
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| 37 | public DoubleMatrixDataView() {
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| 38 | InitializeComponent();
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| 39 | }
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| 40 | public DoubleMatrixDataView(DoubleMatrixData doubleMatrixData)
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| 41 | : this() {
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| 42 | DoubleMatrixData = doubleMatrixData;
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| 43 | }
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| 44 |
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| 45 | protected override void SetArrayElement(int row, int column, string element) {
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| 46 | double result;
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| 47 | double.TryParse(element, out result);
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| 48 | if(result != DoubleMatrixData.Data[row, column]) {
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| 49 | DoubleMatrixData.Data[row, column] = result;
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| 50 | DoubleMatrixData.FireChanged();
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| 51 | }
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| 52 | }
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| 53 |
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| 54 | protected override bool ValidateData(string element) {
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| 55 | double result;
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| 56 | return element != null && double.TryParse(element, out result);
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| 57 | }
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| 58 | }
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| 59 | }
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