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source: trunk/sources/HeuristicLab.Data/BoolArrayDataView.cs @ 601

Last change on this file since 601 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 1.8 KB
RevLine 
[2]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Drawing;
26using System.Data;
27using System.Text;
28using System.Windows.Forms;
29
30namespace HeuristicLab.Data {
31  public partial class BoolArrayDataView : ArrayDataBaseView {
32    public BoolArrayData BoolArrayData {
33      get { return (BoolArrayData)base.Item; }
34      set { base.ArrayDataBase = value; }
35    }
36
37    public BoolArrayDataView() {
38      InitializeComponent();
39    }
40    public BoolArrayDataView(BoolArrayData boolArrayData)
41      : this() {
42      BoolArrayData = boolArrayData;
43    }
44
45    protected override void SetArrayElement(int index, string element) {
46      bool result;
47      bool.TryParse(element, out result);
48
49      BoolArrayData.Data[index] = result;
50    }
51
52    protected override bool ValidateData(string element) {
53      bool result;
54      return element != null && bool.TryParse(element, out result);
55    }
56  }
57}
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