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source: trunk/sources/HeuristicLab.Data/3.3/BoolMatrix.cs @ 5658

Last change on this file since 5658 was 5445, checked in by swagner, 14 years ago

Updated year of copyrights (#1406)

File size: 3.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Text;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27
28namespace HeuristicLab.Data {
29  [Item("BoolMatrix", "Represents a matrix of boolean values.")]
30  [StorableClass]
31  public class BoolMatrix : ValueTypeMatrix<bool>, IStringConvertibleMatrix {
32    [StorableConstructor]
33    protected BoolMatrix(bool deserializing) : base(deserializing) { }
34    protected BoolMatrix(BoolMatrix original, Cloner cloner)
35      : base(original, cloner) {
36    }
37    public BoolMatrix() : base() { }
38    public BoolMatrix(int rows, int columns) : base(rows, columns) { }
39    public BoolMatrix(int rows, int columns, IEnumerable<string> columnNames) : base(rows, columns, columnNames) { }
40    public BoolMatrix(int rows, int columns, IEnumerable<string> columnNames, IEnumerable<string> rowNames) : base(rows, columns, columnNames, rowNames) { }
41    public BoolMatrix(bool[,] elements) : base(elements) { }
42    public BoolMatrix(bool[,] elements, IEnumerable<string> columnNames) : base(elements, columnNames) { }
43    public BoolMatrix(bool[,] elements, IEnumerable<string> columnNames, IEnumerable<string> rowNames) : base(elements, columnNames, rowNames) { }
44
45    public override IDeepCloneable Clone(Cloner cloner) {
46      return new BoolMatrix(this, cloner);
47    }
48
49    protected virtual bool Validate(string value, out string errorMessage) {
50      bool val;
51      bool valid = bool.TryParse(value, out val);
52      errorMessage = string.Empty;
53      if (!valid) {
54        StringBuilder sb = new StringBuilder();
55        sb.Append("Invalid Value (Valid Value Format: \"");
56        sb.Append(FormatPatterns.GetBoolFormatPattern());
57        sb.Append("\")");
58        errorMessage = sb.ToString();
59      }
60      return valid;
61    }
62    protected virtual string GetValue(int rowIndex, int columIndex) {
63      return this[rowIndex, columIndex].ToString();
64    }
65    protected virtual bool SetValue(string value, int rowIndex, int columnIndex) {
66      bool val;
67      if (bool.TryParse(value, out val)) {
68        this[rowIndex, columnIndex] = val;
69        return true;
70      } else {
71        return false;
72      }
73    }
74
75    #region IStringConvertibleMatrix Members
76    int IStringConvertibleMatrix.Rows {
77      get { return Rows; }
78      set { Rows = value; }
79    }
80    int IStringConvertibleMatrix.Columns {
81      get { return Columns; }
82      set { Columns = value; }
83    }
84    bool IStringConvertibleMatrix.Validate(string value, out string errorMessage) {
85      return Validate(value, out errorMessage);
86    }
87    string IStringConvertibleMatrix.GetValue(int rowIndex, int columIndex) {
88      return GetValue(rowIndex, columIndex);
89    }
90    bool IStringConvertibleMatrix.SetValue(string value, int rowIndex, int columnIndex) {
91      return SetValue(value, rowIndex, columnIndex);
92    }
93    #endregion
94  }
95}
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