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source: trunk/sources/HeuristicLab.Core/OperatorLibrary.cs @ 119

Last change on this file since 119 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 2.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Xml;
26
27namespace HeuristicLab.Core {
28  public class OperatorLibrary : ItemBase, IOperatorLibrary, IEditable {
29    private IOperatorGroup myGroup;
30    public IOperatorGroup Group {
31      get { return myGroup; }
32    }
33
34    public OperatorLibrary() {
35      myGroup = new OperatorGroup();
36    }
37
38    public override IView CreateView() {
39      return new OperatorLibraryEditor(this);
40    }
41    public virtual IEditor CreateEditor() {
42      return new OperatorLibraryEditor(this);
43    }
44
45    public override object Clone(IDictionary<Guid, object> clonedObjects) {
46      OperatorLibrary clone = new OperatorLibrary();
47      clonedObjects.Add(Guid, clone);
48      clone.myGroup = (IOperatorGroup)Auxiliary.Clone(Group, clonedObjects);
49      return clone;
50    }
51
52    #region Persistence Methods
53    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
54      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
55      node.AppendChild(PersistenceManager.Persist("OperatorGroup", Group, document, persistedObjects));
56      return node;
57    }
58    public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
59      base.Populate(node, restoredObjects);
60      myGroup = (IOperatorGroup)PersistenceManager.Restore(node.SelectSingleNode("OperatorGroup"), restoredObjects);
61    }
62    #endregion
63  }
64}
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