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source: trunk/sources/HeuristicLab.Core/OperatorGroup.cs @ 800

Last change on this file since 800 was 776, checked in by vdorfer, 16 years ago

Created API documentation for HeuristicLab.Core namespace (#331)

File size: 8.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Xml;
26
27namespace HeuristicLab.Core {
28  /// <summary>
29  /// Representation of a group of operators (can also include subgroups).
30  /// </summary>
31  public class OperatorGroup : StorableBase, IOperatorGroup {
32    private string myName;
33    /// <summary>
34    /// Gets or sets the name of the current operator group.
35    /// </summary>
36    /// <remarks>Calls <see cref="OnNameChanged"/> in the setter.</remarks>
37    public string Name {
38      get { return myName; }
39      set {
40        if (myName != value) {
41          myName = value;
42          OnNameChanged();
43        }
44      }
45    }
46    private List<IOperatorGroup> mySubGroups;
47    /// <summary>
48    /// Gets all subgroups of the current instance.
49    /// <note type="caution"> The subgroups are returned read-only.</note>
50    /// </summary>
51    public ICollection<IOperatorGroup> SubGroups {
52      get { return mySubGroups.AsReadOnly(); }
53    }
54    private List<IOperator> myOperators;
55    /// <summary>
56    /// Gets all operators of the current instance.
57    /// <note type="caution"> The operators are returned read-only.</note>
58    /// </summary>
59    public ICollection<IOperator> Operators {
60      get { return myOperators.AsReadOnly(); }
61    }
62
63    /// <summary>
64    /// Initializes a new instance of <see cref="OperatorGroup"/> having "Anonymous" as name.
65    /// </summary>
66    public OperatorGroup() {
67      myName = "Anonymous";
68      mySubGroups = new List<IOperatorGroup>();
69      myOperators = new List<IOperator>();
70    }
71
72    /// <summary>
73    /// Clones the current instance (deep clone).
74    /// </summary>
75    /// <remarks>Deep clone with <see cref="Auxiliary.Clone"/> method of helper class
76    /// <see cref="Auxiliary"/>.</remarks>
77    /// <param name="clonedObjects">Dictionary of all already cloned objects. (Needed to avoid cycles.)</param>
78    /// <returns>The cloned object as <see cref="OperatorGroup"/>.</returns>
79    public override object Clone(IDictionary<Guid, object> clonedObjects) {
80      OperatorGroup clone = (OperatorGroup)base.Clone(clonedObjects);
81      clone.myName = Name;
82      foreach (IOperatorGroup group in SubGroups)
83        clone.AddSubGroup((IOperatorGroup)Auxiliary.Clone(group, clonedObjects));
84      foreach (IOperator op in Operators)
85        clone.AddOperator((IOperator)Auxiliary.Clone(op, clonedObjects));
86      return clone;
87    }
88
89    /// <summary>
90    /// Adds the given subgroup (<paramref name="group"/>) to the current instance.
91    /// </summary>
92    /// <param name="group">The subgroup to add.</param>
93    public virtual void AddSubGroup(IOperatorGroup group) {
94      mySubGroups.Add(group);
95    }
96    /// <summary>
97    /// Removes the given subgroup (<paramref name="group"/>) from the current instance.
98    /// </summary>
99    /// <param name="group">The subgroup to remove.</param>
100    public virtual void RemoveSubGroup(IOperatorGroup group) {
101      mySubGroups.Remove(group);
102    }
103    /// <summary>
104    /// Ads the given operator <paramref name="op"/> to the current instance.
105    /// </summary>
106    /// <param name="op">The operator to add.</param>
107    public virtual void AddOperator(IOperator op) {
108      myOperators.Add(op);
109    }
110    /// <summary>
111    /// Removes the given operator <paramref name="op"/> from the current instance.
112    /// </summary>
113    /// <param name="op">The operator to remove.</param>
114    public virtual void RemoveOperator(IOperator op) {
115      myOperators.Remove(op);
116    }
117
118    /// <summary>
119    /// Occurs when the name of the operator was changed.
120    /// </summary>
121    public event EventHandler NameChanged;
122    /// <summary>
123    /// Fires a new <c>NameChanged</c> event.
124    /// </summary>
125    protected virtual void OnNameChanged() {
126      if (NameChanged != null) {
127        NameChanged(this, new EventArgs());
128      }
129    }
130
131    #region Persistence Methods
132    /// <summary>
133    /// Saves the current instance as <see cref="XmlNode"/> in the specified <paramref name="document"/>.
134    /// </summary>
135    /// <remarks>Calls <see cref="StorableBase.GetXmlNode"/> of base class <see cref="ItemBase"/>.<br/>
136    /// A quick overview how the single elements of the current instance are saved:
137    /// <list type="bullet">
138    /// <item>
139    /// <term>Name: </term>
140    /// <description>Saved as an <see cref="XmlAttribute"/> with attribute name <c>Name</c>.</description>
141    /// </item>
142    /// <item>
143    /// <term>Sub groups: </term>
144    /// <description>A child node is created with tag name <c>SubGroups</c>. Beyond this child node
145    /// all sub operator groups are saved as child nodes themselves.</description>
146    /// </item>
147    /// <item>
148    /// <term>Operators: </term>
149    /// <description>A child node is created with tag name <c>Operators</c>. Beyond this child node
150    /// all operators are saved as child nodes themselves.</description>
151    /// </item>
152    /// </list>
153    /// </remarks>
154    /// <param name="name">The (tag)name of the <see cref="XmlNode"/>.</param>
155    /// <param name="document">The <see cref="XmlDocument"/> where to save the data.</param>
156    /// <param name="persistedObjects">The dictionary of all already persisted objects. (Needed to avoid cycles.)</param>
157    /// <returns>The saved <see cref="XmlNode"/>.</returns>
158    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
159      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
160      XmlAttribute nameAttribute = document.CreateAttribute("Name");
161      nameAttribute.Value = Name;
162      node.Attributes.Append(nameAttribute);
163      XmlNode subGroupsNode = document.CreateNode(XmlNodeType.Element, "SubGroups", null);
164      foreach (IOperatorGroup group in SubGroups)
165        subGroupsNode.AppendChild(PersistenceManager.Persist(group, document, persistedObjects));
166      node.AppendChild(subGroupsNode);
167      XmlNode operatorsNode = document.CreateNode(XmlNodeType.Element, "Operators", null);
168      foreach (IOperator op in Operators)
169        operatorsNode.AppendChild(PersistenceManager.Persist(op, document, persistedObjects));
170      node.AppendChild(operatorsNode);
171      return node;
172    }
173    /// <summary>
174    /// Loads the persisted operator group from the specified <paramref name="node"/>.
175    /// </summary>
176    /// <remarks>See <see cref="GetXmlNode"/> to get information about how the data must be saved. <br/>
177    /// Calls <see cref="StorableBase.Populate"/> of base class <see cref="StorableBase"/>.</remarks>
178    /// <param name="node">The <see cref="XmlNode"/> where the boolean value is saved.</param>
179    /// <param name="restoredObjects">The dictionary of all already restored objects.
180    /// (Needed to avoid cycles.)</param>
181    public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
182      base.Populate(node, restoredObjects);
183      myName = node.Attributes["Name"].Value;
184      XmlNode subGroupsNode = node.SelectSingleNode("SubGroups");
185      foreach (XmlNode subGroupNode in subGroupsNode.ChildNodes)
186        AddSubGroup((IOperatorGroup)PersistenceManager.Restore(subGroupNode, restoredObjects));
187      XmlNode operatorsNode = node.SelectSingleNode("Operators");
188      foreach (XmlNode operatorNode in operatorsNode.ChildNodes)
189        AddOperator((IOperator)PersistenceManager.Restore(operatorNode, restoredObjects));
190    }
191    #endregion
192  }
193}
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