[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using System.Xml;
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| 26 |
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| 27 | namespace HeuristicLab.Core {
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[776] | 28 | /// <summary>
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| 29 | /// Represents a graph of operators.
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| 30 | /// </summary>
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[2] | 31 | public class OperatorGraph : ItemBase, IOperatorGraph {
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| 32 | private IDictionary<Guid, IOperator> myOperators;
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[776] | 33 | /// <summary>
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| 34 | /// Gets all operators of the current instance.
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| 35 | /// </summary>
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[2] | 36 | public ICollection<IOperator> Operators {
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| 37 | get { return myOperators.Values; }
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| 38 | }
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| 39 | private IOperator myInitialOperator;
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[776] | 40 | /// <summary>
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| 41 | /// Gets or sets the initial operator (the starting one).
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| 42 | /// </summary>
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| 43 | /// <remarks>Calls <see cref="OnInitialOperatorChanged"/> in the setter.</remarks>
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[2] | 44 | public IOperator InitialOperator {
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| 45 | get { return myInitialOperator; }
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| 46 | set {
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| 47 | if (myInitialOperator != value) {
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| 48 | myInitialOperator = value;
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| 49 | OnInitialOperatorChanged();
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| 50 | }
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| 51 | }
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| 52 | }
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| 53 |
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[776] | 54 | /// <summary>
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| 55 | /// Initializes a new instance of <see cref="OperatorGraph"/>.
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| 56 | /// </summary>
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[2] | 57 | public OperatorGraph() {
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| 58 | myOperators = new Dictionary<Guid, IOperator>();
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| 59 | }
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| 60 |
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[776] | 61 | /// <summary>
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| 62 | /// Creates a new instance of <see cref="OperatorGraphView"/> to represent the current instance
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| 63 | /// visually.
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| 64 | /// </summary>
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| 65 | /// <returns>The created view as <see cref="OperatorGraphView"/>.</returns>
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[2] | 66 | public override IView CreateView() {
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| 67 | return new OperatorGraphView(this);
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| 68 | }
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| 69 |
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[776] | 70 | /// <summary>
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| 71 | /// Clones the current instance (deep clone).
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| 72 | /// </summary>
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| 73 | /// <remarks>Deep clone through <see cref="Auxiliary.Clone"/> method of helper class
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| 74 | /// <see cref="Auxiliary"/>.</remarks>
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| 75 | /// <param name="clonedObjects">Dictionary of all already cloned objects. (Needed to avoid cycles.)</param>
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| 76 | /// <returns>The cloned object as <see cref="OperatorGraph"/>.</returns>
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[2] | 77 | public override object Clone(IDictionary<Guid, object> clonedObjects) {
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| 78 | OperatorGraph clone = new OperatorGraph();
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| 79 | clonedObjects.Add(Guid, clone);
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| 80 | foreach (IOperator op in Operators)
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| 81 | clone.AddOperator((IOperator)Auxiliary.Clone(op, clonedObjects));
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| 82 | if (InitialOperator != null)
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| 83 | clone.myInitialOperator = (IOperator)Auxiliary.Clone(InitialOperator, clonedObjects);
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| 84 | return clone;
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| 85 | }
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| 86 |
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[776] | 87 | /// <inheritdoc/>
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| 88 | /// <remarks>Calls <see cref="OnOperatorAdded"/>.</remarks>
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[2] | 89 | public void AddOperator(IOperator op) {
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| 90 | if (!myOperators.ContainsKey(op.Guid)) {
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| 91 | myOperators.Add(op.Guid, op);
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| 92 | OnOperatorAdded(op);
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| 93 |
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| 94 | foreach (IOperator subOperator in op.SubOperators)
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| 95 | AddOperator(subOperator);
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| 96 | }
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| 97 | }
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[776] | 98 | /// <inheritdoc/>
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| 99 | /// <remarks>Calls <see cref="OnOperatorRemoved"/>.</remarks>
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[2] | 100 | public void RemoveOperator(Guid guid) {
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| 101 | IOperator op = GetOperator(guid);
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| 102 | if (op != null) {
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| 103 | foreach (IOperator o in Operators) {
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| 104 | int i = 0;
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| 105 | while (i < o.SubOperators.Count) {
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| 106 | if (o.SubOperators[i] == op)
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| 107 | o.RemoveSubOperator(i);
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| 108 | else
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| 109 | i++;
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| 110 | }
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| 111 | }
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| 112 | if (InitialOperator == op)
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| 113 | InitialOperator = null;
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| 114 | myOperators.Remove(op.Guid);
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| 115 | OnOperatorRemoved(op);
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| 116 | }
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| 117 | }
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[776] | 118 | /// <inheritdoc/>
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[2] | 119 | public IOperator GetOperator(Guid guid) {
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| 120 | IOperator op;
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| 121 | if (myOperators.TryGetValue(guid, out op))
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| 122 | return op;
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| 123 | else
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| 124 | return null;
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| 125 | }
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[776] | 126 | /// <inheritdoc/>
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[2] | 127 | public void Clear() {
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| 128 | Guid[] guids = new Guid[Operators.Count];
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| 129 | int i = 0;
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| 130 | foreach (IOperator op in Operators) {
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| 131 | guids[i] = op.Guid;
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| 132 | i++;
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| 133 | }
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| 134 | for (int j = 0; j < guids.Length; j++)
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| 135 | RemoveOperator(guids[j]);
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| 136 | }
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| 137 |
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[776] | 138 | /// <inheritdoc/>
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[2] | 139 | public event EventHandler<OperatorEventArgs> OperatorAdded;
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[776] | 140 | /// <summary>
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| 141 | /// Fires a new <c>OperatorAdded</c> event.
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| 142 | /// </summary>
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| 143 | /// <param name="op">The operator that has been added.</param>
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[2] | 144 | protected virtual void OnOperatorAdded(IOperator op) {
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| 145 | if (OperatorAdded != null)
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| 146 | OperatorAdded(this, new OperatorEventArgs(op));
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| 147 | }
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[776] | 148 | /// <inheritdoc/>
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[2] | 149 | public event EventHandler<OperatorEventArgs> OperatorRemoved;
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[776] | 150 | /// <summary>
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| 151 | /// Fires a new <c>OperatorRemoved</c> event.
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| 152 | /// </summary>
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| 153 | /// <param name="op">The operator that has been removed.</param>
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[2] | 154 | protected virtual void OnOperatorRemoved(IOperator op) {
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| 155 | if (OperatorRemoved != null)
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| 156 | OperatorRemoved(this, new OperatorEventArgs(op));
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| 157 | }
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[776] | 158 | /// <inheritdoc/>
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[2] | 159 | public event EventHandler InitialOperatorChanged;
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[776] | 160 | /// <summary>
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| 161 | /// Fires a new <c>InitialOperatorChanged</c> event.
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| 162 | /// </summary>
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[2] | 163 | protected virtual void OnInitialOperatorChanged() {
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| 164 | if (InitialOperatorChanged != null)
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| 165 | InitialOperatorChanged(this, new EventArgs());
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| 166 | }
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| 167 |
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| 168 | #region Persistence Methods
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[776] | 169 | /// <summary>
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| 170 | /// Saves the current instance as <see cref="XmlNode"/> in the specified <paramref name="document"/>.
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| 171 | /// </summary>
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| 172 | /// <remarks>Calls <see cref="StorableBase.GetXmlNode"/> of base class <see cref="ItemBase"/>.<br/>
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| 173 | /// To save the operators of the current instance a child node is created with the tag name
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| 174 | /// <c>Operators</c>. Beyond this child node all operators are saved as child nodes themselves.<br/>
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| 175 | /// The initial operator is saved as child node with the tag name <c>InitialOperator</c>.</remarks>
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| 176 | /// <param name="name">The (tag)name of the <see cref="XmlNode"/>.</param>
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| 177 | /// <param name="document">The <see cref="XmlDocument"/> where to save the data.</param>
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| 178 | /// <param name="persistedObjects">The dictionary of all already persisted objects.
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| 179 | /// (Needed to avoid cycles.)</param>
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| 180 | /// <returns>The saved <see cref="XmlNode"/>.</returns>
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[2] | 181 | public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
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| 182 | XmlNode node = base.GetXmlNode(name, document, persistedObjects);
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| 183 | XmlNode ops = document.CreateNode(XmlNodeType.Element, "Operators", null);
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| 184 | foreach (IOperator op in myOperators.Values)
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| 185 | ops.AppendChild(PersistenceManager.Persist(op, document, persistedObjects));
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| 186 | node.AppendChild(ops);
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| 187 | if (InitialOperator != null)
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| 188 | node.AppendChild(PersistenceManager.Persist("InitialOperator", InitialOperator, document, persistedObjects));
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| 189 | return node;
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| 190 | }
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[776] | 191 | /// <summary>
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| 192 | /// Loads the persisted operator graph from the specified <paramref name="node"/>.
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| 193 | /// </summary>
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| 194 | /// <remarks>See <see cref="GetXmlNode"/> to get more information about how the graph must be saved. <br/>
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| 195 | /// Calls <see cref="StorableBase.Populate"/> of base class <see cref="ItemBase"/>.</remarks>
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| 196 | /// <param name="node">The <see cref="XmlNode"/> where the operator graph is saved.</param>
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| 197 | /// <param name="restoredObjects">The dictionary of all already restored objects.
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| 198 | /// (Needed to avoid cycles.)</param>
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[2] | 199 | public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
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| 200 | base.Populate(node, restoredObjects);
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| 201 |
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| 202 | XmlNode ops = node.SelectSingleNode("Operators");
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| 203 | for (int i = 0; i < ops.ChildNodes.Count; i++) {
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| 204 | XmlNode opNode = ops.ChildNodes[i];
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| 205 | IOperator op = (IOperator)PersistenceManager.Restore(opNode, restoredObjects);
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| 206 | myOperators.Add(op.Guid, op);
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| 207 | }
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| 208 |
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| 209 | XmlNode initial = node.SelectSingleNode("InitialOperator");
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| 210 | if (initial != null)
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| 211 | myInitialOperator = (IOperator)PersistenceManager.Restore(initial, restoredObjects);
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| 212 | }
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| 213 | #endregion
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| 214 | }
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| 215 | }
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