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source: trunk/sources/HeuristicLab.Core/3.3/NamedItemCollection.cs @ 2927

Last change on this file since 2927 was 2834, checked in by swagner, 15 years ago

Operator architecture refactoring (#95)

  • worked on operators, engines, and optimization
File size: 4.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Drawing;
25using System.Linq;
26using HeuristicLab.Collections;
27using HeuristicLab.Common;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Core {
31  [Item("NamedItemCollection<T>", "Represents a collection of named items.")]
32  public class NamedItemCollection<T> : ObservableKeyedCollection<string, T>, IItem where T : class, INamedItem {
33    public virtual string ItemName {
34      get { return ItemAttribute.GetName(this.GetType()); }
35    }
36    public virtual string ItemDescription {
37      get { return ItemAttribute.GetDescription(this.GetType()); }
38    }
39    public virtual Image ItemImage {
40      get { return HeuristicLab.Common.Resources.VS2008ImageLibrary.Class; }
41    }
42
43    [Storable(Name = "RestoreEvents")]
44    private object RestoreEvents {
45      get { return null; }
46      set { RegisterItemEvents(this); }
47    }
48
49    public NamedItemCollection() : base() { }
50    public NamedItemCollection(int capacity) : base(capacity) { }
51    public NamedItemCollection(IEnumerable<T> collection) : base(collection) {
52      RegisterItemEvents(this);
53    }
54
55    public object Clone() {
56      return Clone(new Cloner());
57    }
58    public virtual IDeepCloneable Clone(Cloner cloner) {
59      NamedItemCollection<T> clone = (NamedItemCollection<T>)Activator.CreateInstance(this.GetType(), this.Select(x => (T)cloner.Clone(x)));
60      cloner.RegisterClonedObject(this, clone);
61      return clone;
62    }
63
64    public override string ToString() {
65      return ItemName;
66    }
67
68    public event ChangedEventHandler Changed;
69    protected void OnChanged() {
70      OnChanged(new ChangedEventArgs());
71    }
72    protected virtual void OnChanged(ChangedEventArgs e) {
73      if ((e.RegisterChangedObject(this)) && (Changed != null))
74        Changed(this, e);
75    }
76
77    protected override string GetKeyForItem(T item) {
78      return item.Name;
79    }
80
81    protected override void OnItemsAdded(IEnumerable<T> items) {
82      RegisterItemEvents(items);
83      base.OnItemsAdded(items);
84    }
85    protected override void OnItemsRemoved(IEnumerable<T> items) {
86      DeregisterItemEvents(items);
87      base.OnItemsRemoved(items);
88    }
89    #region NOTE
90    // NOTE: OnItemsReplaced is not overridden as ItemsReplaced is only fired
91    // by ObservableKeyedCollection when the key of an item has changed. The items stays
92    // in the collection and therefore the NameChanging, NameChanged and Changed event handler
93    // do not have to be removed and added again.
94    #endregion
95    protected override void OnCollectionReset(IEnumerable<T> items, IEnumerable<T> oldItems) {
96      DeregisterItemEvents(oldItems);
97      RegisterItemEvents(items);
98      base.OnCollectionReset(items, oldItems);
99    }
100    protected override void OnPropertyChanged(string propertyName) {
101      base.OnPropertyChanged(propertyName);
102      OnChanged();
103    }
104
105    private void RegisterItemEvents(IEnumerable<T> items) {
106      foreach (T item in items) {
107        if (item != null) {
108          item.NameChanging += new EventHandler<CancelEventArgs<string>>(Item_NameChanging);
109          item.NameChanged += new EventHandler(Item_NameChanged);
110          item.Changed += new ChangedEventHandler(Item_Changed);
111        }
112      }
113    }
114    private void DeregisterItemEvents(IEnumerable<T> items) {
115      foreach (T item in items) {
116        if (item != null) {
117          item.NameChanging -= new EventHandler<CancelEventArgs<string>>(Item_NameChanging);
118          item.NameChanged -= new EventHandler(Item_NameChanged);
119          item.Changed -= new ChangedEventHandler(Item_Changed);
120        }
121      }
122    }
123
124    private void Item_NameChanging(object sender, CancelEventArgs<string> e) {
125      e.Cancel = e.Cancel || this.ContainsKey(e.Value);
126    }
127    private void Item_NameChanged(object sender, EventArgs e) {
128      T item = (T)sender;
129      UpdateItemKey(item);
130    }
131    private void Item_Changed(object sender, ChangedEventArgs e) {
132      OnChanged(e);
133    }
134  }
135}
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