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source: trunk/sources/HeuristicLab.Core/3.3/NamedItemCollection.cs @ 2803

Last change on this file since 2803 was 2790, checked in by swagner, 15 years ago

Operator architecture refactoring (#95)

  • implemented reviewers' comments
  • added additional plugins HeuristicLab.Evolutionary, HeuristicLab.Permutation, HeuristicLab.Selection, and HeuristicLab.Routing.TSP
File size: 5.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Drawing;
25using HeuristicLab.Collections;
26using HeuristicLab.Common;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Core {
30  [Item("NamedItemCollection<T>", "Represents a collection of named items.")]
31  public class NamedItemCollection<T> : ObservableKeyedCollection<string, T>, IItem where T : class, INamedItem {
32    public virtual string ItemName {
33      get { return ItemAttribute.GetName(this.GetType()); }
34    }
35    public virtual string ItemDescription {
36      get { return ItemAttribute.GetDescription(this.GetType()); }
37    }
38    public virtual Image ItemImage {
39      get { return HeuristicLab.Common.Resources.VS2008ImageLibrary.Class; }
40    }
41
42    [Storable(Name = "RestoreEvents")]
43    private object RestoreEvents {
44      get { return null; }
45      set {
46        foreach (T item in this) {
47          item.NameChanging += new EventHandler<CancelEventArgs<string>>(Item_NameChanging);
48          item.NameChanged += new EventHandler(Item_NameChanged);
49          item.Changed += new ChangedEventHandler(Item_Changed);
50        }
51      }
52    }
53
54    public NamedItemCollection() : base() { }
55    public NamedItemCollection(int capacity) : base(capacity) { }
56    public NamedItemCollection(IEnumerable<T> collection) : base(collection) { }
57
58    public object Clone() {
59      return Clone(new Cloner());
60    }
61    public IDeepCloneable Clone(Cloner cloner) {
62      List<T> items = new List<T>();
63      foreach (T item in this)
64        items.Add((T)cloner.Clone(item));
65      NamedItemCollection<T> clone = (NamedItemCollection<T>)Activator.CreateInstance(this.GetType(), items);
66      cloner.RegisterClonedObject(this, clone);
67      return clone;
68    }
69
70    public override string ToString() {
71      return ItemName;
72    }
73
74    public event ChangedEventHandler Changed;
75    protected void OnChanged() {
76      OnChanged(new ChangedEventArgs());
77    }
78    protected virtual void OnChanged(ChangedEventArgs e) {
79      if ((e.RegisterChangedObject(this)) && (Changed != null))
80        Changed(this, e);
81    }
82
83    protected override string GetKeyForItem(T item) {
84      return item.Name;
85    }
86
87    protected override void OnItemsAdded(IEnumerable<T> items) {
88      foreach (T item in items) {
89        item.NameChanging += new EventHandler<CancelEventArgs<string>>(Item_NameChanging);
90        item.NameChanged += new EventHandler(Item_NameChanged);
91        item.Changed += new ChangedEventHandler(Item_Changed);
92      }
93      base.OnItemsAdded(items);
94    }
95    protected override void OnItemsRemoved(IEnumerable<T> items) {
96      foreach (T item in items) {
97        item.NameChanging -= new EventHandler<CancelEventArgs<string>>(Item_NameChanging);
98        item.NameChanged -= new EventHandler(Item_NameChanged);
99        item.Changed -= new ChangedEventHandler(Item_Changed);
100      }
101      base.OnItemsRemoved(items);
102    }
103    #region NOTE
104    // NOTE: OnItemsReplaced is not overridden as ItemsReplaced is only fired
105    // by ObservableKeyedCollection when the key of an item has changed. The items stays
106    // in the collection and therefore the NameChanging, NameChanged and Changed event handler
107    // do not have to be removed and added again.
108    #endregion
109    protected override void OnCollectionReset(IEnumerable<T> items, IEnumerable<T> oldItems) {
110      foreach (T oldItem in oldItems) {
111        oldItem.NameChanging -= new EventHandler<CancelEventArgs<string>>(Item_NameChanging);
112        oldItem.NameChanged -= new EventHandler(Item_NameChanged);
113        oldItem.Changed -= new ChangedEventHandler(Item_Changed);
114      }
115      foreach (T item in items) {
116        item.NameChanging += new EventHandler<CancelEventArgs<string>>(Item_NameChanging);
117        item.NameChanged += new EventHandler(Item_NameChanged);
118        item.Changed += new ChangedEventHandler(Item_Changed);
119      }
120      base.OnCollectionReset(items, oldItems);
121    }
122    protected override void OnPropertyChanged(string propertyName) {
123      base.OnPropertyChanged(propertyName);
124      OnChanged();
125    }
126
127    private void Item_NameChanging(object sender, CancelEventArgs<string> e) {
128      e.Cancel = e.Cancel || this.ContainsKey(e.Value);
129    }
130    private void Item_NameChanged(object sender, EventArgs e) {
131      T item = (T)sender;
132      UpdateItemKey(item);
133    }
134    private void Item_Changed(object sender, ChangedEventArgs e) {
135      OnChanged(e);
136    }
137  }
138}
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