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source: trunk/sources/HeuristicLab.Core/3.3/ItemCollection.cs @ 2931

Last change on this file since 2931 was 2852, checked in by swagner, 14 years ago

Operator architecture refactoring (#95)

  • worked on algorithms
File size: 3.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Drawing;
25using System.Linq;
26using HeuristicLab.Collections;
27using HeuristicLab.Common.Resources;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Core {
31  [EmptyStorableClass]
32  [Item("ItemCollection<T>", "Represents a collection of items.")]
33  public class ItemCollection<T> : ObservableCollection<T>, IItem where T : class, IItem {
34    [Storable(Name = "RestoreEvents")]
35    private object RestoreEvents {
36      get { return null; }
37      set {
38        foreach (T item in this)
39          if (item != null) item.Changed += new ChangedEventHandler(Item_Changed);
40      }
41    }
42
43    public virtual string ItemName {
44      get { return ItemAttribute.GetName(this.GetType()); }
45    }
46    public virtual string ItemDescription {
47      get { return ItemAttribute.GetDescription(this.GetType()); }
48    }
49    public virtual Image ItemImage {
50      get { return VS2008ImageLibrary.Class; }
51    }
52
53    public ItemCollection() : base() { }
54    public ItemCollection(int capacity) : base(capacity) { }
55    public ItemCollection(IEnumerable<T> collection) : base(collection) {
56      foreach (T item in this)
57        if (item != null) item.Changed += new ChangedEventHandler(Item_Changed);
58    }
59
60    public object Clone() {
61      return Clone(new Cloner());
62    }
63
64    public virtual IDeepCloneable Clone(Cloner cloner) {
65      ItemCollection<T> clone = (ItemCollection<T>)Activator.CreateInstance(this.GetType(), this.Select(x => (T)cloner.Clone(x)));
66      cloner.RegisterClonedObject(this, clone);
67      return clone;
68    }
69
70    public override string ToString() {
71      return ItemName;
72    }
73
74    public event ChangedEventHandler Changed;
75    protected void OnChanged() {
76      OnChanged(new ChangedEventArgs());
77    }
78    protected virtual void OnChanged(ChangedEventArgs e) {
79      if ((e.RegisterChangedObject(this)) && (Changed != null))
80        Changed(this, e);
81    }
82
83    protected override void OnItemsAdded(IEnumerable<T> items) {
84      foreach (T item in items)
85        if (item != null) item.Changed += new ChangedEventHandler(Item_Changed);
86      base.OnItemsAdded(items);
87    }
88    protected override void OnItemsRemoved(IEnumerable<T> items) {
89      foreach (T item in items)
90        if (item != null) item.Changed -= new ChangedEventHandler(Item_Changed);
91      base.OnItemsRemoved(items);
92    }
93    protected override void OnCollectionReset(IEnumerable<T> items, IEnumerable<T> oldItems) {
94      foreach (T oldItem in oldItems)
95        if (oldItem != null) oldItem.Changed -= new ChangedEventHandler(Item_Changed);
96      foreach (T item in items)
97        if (item != null) item.Changed += new ChangedEventHandler(Item_Changed);
98      base.OnCollectionReset(items, oldItems);
99    }
100    protected override void OnPropertyChanged(string propertyName) {
101      base.OnPropertyChanged(propertyName);
102      OnChanged();
103    }
104
105    private void Item_Changed(object sender, ChangedEventArgs e) {
106      OnChanged(e);
107    }
108  }
109}
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