1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using System.Xml;
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26 | using System.Drawing;
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27 | using System.Resources;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 | using HeuristicLab.Common.Resources;
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30 |
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31 | namespace HeuristicLab.Core {
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32 | /// <summary>
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33 | /// Represents the base class for all basic item types.
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34 | /// </summary>
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35 | [Item("ItemBase", "Base class for all HeuristicLab items.")]
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36 | [EmptyStorableClass]
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37 | public abstract class ItemBase : IItem {
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38 | public virtual string Name {
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39 | get {
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40 | if (ItemAttribute.GetName(this.GetType()) != null)
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41 | return ItemAttribute.GetName(this.GetType());
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42 | else
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43 | return this.GetType().Name;
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44 | }
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45 | }
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46 | public virtual string Description {
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47 | get {
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48 | if (ItemAttribute.GetDescription(this.GetType()) != null)
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49 | return ItemAttribute.GetDescription(this.GetType());
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50 | else
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51 | return "No description available.";
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52 | }
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53 | }
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54 | public virtual Image Image {
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55 | get { return Resources.HeuristicLab; }
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56 | }
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57 |
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58 | /// <summary>
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59 | /// Creates a deep clone of this instance.
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60 | /// </summary>
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61 | /// <remarks>
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62 | /// This method is the entry point for creating a deep clone of a whole object graph.
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63 | /// </remarks>
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64 | /// <returns>A clone of this instance.</returns>
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65 | public object Clone() {
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66 | return Clone(new Cloner());
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67 | }
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68 |
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69 | /// <summary>
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70 | /// Creates a deep clone of this instance.
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71 | /// </summary>
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72 | /// <remarks>This method should not be called directly. It is used for creating clones of
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73 | /// objects which are contained in the object that is currently cloned.</remarks>
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74 | /// <param name="cloner">The cloner which is responsible for keeping track of all already
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75 | /// cloned objects.</param>
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76 | /// <returns>A clone of this instance.</returns>
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77 | public virtual IItem Clone(ICloner cloner) {
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78 | ItemBase clone = (ItemBase)Activator.CreateInstance(this.GetType());
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79 | cloner.RegisterClonedObject(this, clone);
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80 | return clone;
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81 | }
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82 |
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83 | /// <summary>
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84 | /// Gets the string representation of the current instance.
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85 | /// </summary>
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86 | /// <returns>The type name of the current instance.</returns>
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87 | public override string ToString() {
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88 | return GetType().Name;
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89 | }
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90 |
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91 | /// <summary>
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92 | /// Fires a new <c>Changed</c> event.
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93 | /// </summary>
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94 | /// <remarks>Calls <see cref="OnChanged"/>.</remarks>
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95 | public void FireChanged() {
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96 | OnChanged();
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97 | }
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98 |
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99 | /// <summary>
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100 | /// Occurs when the current item was changed.
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101 | /// </summary>
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102 | public event EventHandler Changed;
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103 | /// <summary>
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104 | /// Fires a new <c>Changed</c> event.
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105 | /// </summary>
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106 | protected virtual void OnChanged() {
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107 | if (Changed != null)
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108 | Changed(this, new EventArgs());
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109 | }
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110 | }
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111 | }
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