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source: trunk/sources/HeuristicLab.Core/3.3/Item.cs @ 2931

Last change on this file since 2931 was 2830, checked in by swagner, 14 years ago

Operator architecture refactoring (#95)

  • worked on operators and SGA
  • improved performance
File size: 2.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Drawing;
23using HeuristicLab.Common.Resources;
24using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
25
26namespace HeuristicLab.Core {
27  /// <summary>
28  /// Represents the base class for all basic item types.
29  /// </summary>
30  [EmptyStorableClass]
31  [Item("Item", "Base class for all HeuristicLab items.")]
32  public abstract class Item : DeepCloneable, IItem {
33    public virtual string ItemName {
34      get { return ItemAttribute.GetName(this.GetType()); }
35    }
36    public virtual string ItemDescription {
37      get { return ItemAttribute.GetDescription(this.GetType()); }
38    }
39    public virtual Image ItemImage {
40      get { return VS2008ImageLibrary.Class; }
41    }
42
43    /// <summary>
44    /// Gets the string representation of the current instance.
45    /// </summary>
46    /// <returns>The type name of the current instance.</returns>
47    public override string ToString() {
48      return ItemName;
49    }
50
51    public event ChangedEventHandler Changed;
52    protected void OnChanged() {
53      OnChanged(new ChangedEventArgs());
54    }
55    protected virtual void OnChanged(ChangedEventArgs e) {
56      if ((e.RegisterChangedObject(this)) && (Changed != null))
57        Changed(this, e);
58    }
59  }
60}
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