1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.ComponentModel;
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25 | using System.Text;
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26 | using System.Xml;
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27 | using System.Drawing;
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28 | using System.Resources;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 | using HeuristicLab.Common.Resources;
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31 |
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32 | namespace HeuristicLab.Core {
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33 | /// <summary>
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34 | /// Represents the base class for all basic item types.
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35 | /// </summary>
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36 | [EmptyStorableClass]
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37 | [Item("Item", "Base class for all HeuristicLab items.")]
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38 | public abstract class Item : DeepCloneable, IItem {
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39 | public virtual string ItemName {
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40 | get { return ItemAttribute.GetName(this.GetType()); }
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41 | }
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42 | public virtual string ItemDescription {
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43 | get { return ItemAttribute.GetDescription(this.GetType()); }
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44 | }
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45 | public virtual Image ItemImage {
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46 | get { return VS2008ImageLibrary.Class; }
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47 | }
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48 |
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49 | /// <summary>
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50 | /// Gets the string representation of the current instance.
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51 | /// </summary>
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52 | /// <returns>The type name of the current instance.</returns>
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53 | public override string ToString() {
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54 | return ItemName;
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55 | }
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56 |
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57 | public event ChangedEventHandler Changed;
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58 | protected void OnChanged() {
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59 | OnChanged(new ChangedEventArgs());
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60 | }
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61 | protected virtual void OnChanged(ChangedEventArgs e) {
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62 | if ((e.RegisterChangedObject(this)) && (Changed != null))
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63 | Changed(this, e);
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64 | }
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65 | }
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66 | }
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