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source: trunk/sources/HeuristicLab.Core/3.3/Collections/ReadOnlyCheckedItemCollection.cs @ 3634

Last change on this file since 3634 was 3628, checked in by gkronber, 15 years ago

Added ReadOnlyCheckedItemCollection and ReadOnlyCheckedItemList #992 (CheckedItemList and CheckedItemCollection is necessary)

File size: 2.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Drawing;
25using System.Linq;
26using HeuristicLab.Collections;
27using HeuristicLab.Common;
28using HeuristicLab.Common.Resources;
29using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
30
31namespace HeuristicLab.Core {
32  [StorableClass]
33  [Item("ReadOnlyCheckedItemCollection<T>", "Represents a read-only collection of checked items.")]
34  public class ReadOnlyCheckedItemCollection<T> : ReadOnlyItemCollection<T>, ICheckedItemCollection<T> where T : class, IItem {
35    private CheckedItemCollection<T> CheckedItemCollection {
36      get { return (CheckedItemCollection<T>)base.collection; }
37    }
38   
39    public ReadOnlyCheckedItemCollection() : base(new CheckedItemCollection<T>()) { }
40    public ReadOnlyCheckedItemCollection(ICheckedItemCollection<T> collection)
41      : base(collection) {
42      collection.CheckedItemsChanged += new CollectionItemsChangedEventHandler<T>(collection_CheckedItemsChanged);
43    }
44
45    [StorableConstructor]
46    protected ReadOnlyCheckedItemCollection(bool deserializing) : base(deserializing) { }
47
48    #region ReadOnlyCheckedItemCollection<T> Members
49    public event CollectionItemsChangedEventHandler<T> CheckedItemsChanged;
50    protected virtual void collection_CheckedItemsChanged(object sender, CollectionItemsChangedEventArgs<T> e) {
51      var handler = CheckedItemsChanged;
52      if (handler != null)
53        handler(this, e);
54    }
55   
56    public IEnumerable<T> CheckedItems {
57      get { return CheckedItemCollection.CheckedItems; }
58    }
59
60    public bool ItemChecked(T item) {
61      return CheckedItemCollection.ItemChecked(item);
62    }
63
64    public void SetItemCheckedState(T item, bool checkedState) {
65      CheckedItemCollection.SetItemCheckedState(item, checkedState);
66    }
67
68    public void Add(T item, bool checkedState) {
69      throw new NotSupportedException();
70    }
71    #endregion
72  }
73}
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