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source: trunk/sources/HeuristicLab.Core.Views/3.3/TextDialog.cs @ 6593

Last change on this file since 6593 was 5445, checked in by swagner, 14 years ago

Updated year of copyrights (#1406)

File size: 2.1 KB
RevLine 
[2917]1#region License Information
2/* HeuristicLab
[5445]3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[2917]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Windows.Forms;
24
25namespace HeuristicLab.Core.Views {
26  public partial class TextDialog : Form {
27    public string Caption {
28      get { return this.Text; }
29      set {
30        if (InvokeRequired)
[3399]31          Invoke(new Action<string>(x => this.Caption = x), value);
[2917]32        else
33          this.Text = value;
34      }
35    }
36    public string Content {
37      get { return textTextBox.Text; }
38      set {
39        if (InvokeRequired)
[3399]40          Invoke(new Action<string>(x => this.Content = x), value);
[2917]41        else
42          textTextBox.Text = value;
43      }
44    }
45    public bool ReadOnly {
46      get { return textTextBox.ReadOnly; }
47      set {
48        if (InvokeRequired)
[3399]49          Invoke(new Action<bool>(x => this.ReadOnly = x), value);
[2917]50        else {
51          textTextBox.ReadOnly = value;
52          okButton.Enabled = !value;
53        }
54      }
55    }
56
57    public TextDialog() {
58      InitializeComponent();
59    }
60    public TextDialog(string caption, string content, bool readOnly)
61      : this() {
62      Caption = caption;
63      Content = content;
64      ReadOnly = readOnly;
65    }
66
67    protected virtual void okButton_Click(object sender, EventArgs e) {
68      Close();
69    }
70  }
71}
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