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source: trunk/sources/HeuristicLab.Core.Views/3.3/ObjectView.cs @ 2664

Last change on this file since 2664 was 2664, checked in by swagner, 15 years ago

Abandoned policy that the names of all abstract base classes have to end in "Base" (#95)

File size: 4.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Drawing;
26using System.Data;
27using System.Text;
28using System.Xml;
29using System.Windows.Forms;
30using HeuristicLab.MainForm.WindowsForms;
31
32namespace HeuristicLab.Core.Views {
33  /// <summary>
34  /// Base class for all visual representations.
35  /// </summary>
36  public partial class ObjectView : ViewBase, IObjectView {
37    private object obj;
38    /// <summary>
39    /// Gets or sets the item to represent visually.
40    /// </summary>
41    /// <remarks>Calls <see cref="OnItemChanged"/>, <see cref="Refresh"/>,
42    /// <see cref="RemoveItemEvents"/> (if the current item is not null) and
43    /// <see cref="AddItemEvents"/> (if the new item is not null) in the setter.</remarks>
44    public object Object {
45      get { return obj; }
46      protected set {
47        if (InvokeRequired) {
48          Invoke(new Action<object>(delegate(object o) { Object = o; }), value);
49        } else {
50          if (value != obj) {
51            if (obj != null)
52              DeregisterObjectEvents();
53            obj = value;
54            OnObjectChanged();
55            if (obj != null)
56              RegisterObjectEvents();
57          }
58        }
59      }
60    }
61
62    /// <summary>
63    /// Initializes a new instance of <see cref="ViewBase"/> with the caption "View".
64    /// </summary>
65    public ObjectView() {
66      InitializeComponent();
67      Caption = "View";
68    }
69
70    /// <summary>
71    /// Removes the eventhandlers from the current instance.
72    /// </summary>
73    protected virtual void DeregisterObjectEvents() { }
74    /// <summary>
75    /// Adds eventhandlers to the current instance.
76    /// </summary>
77    protected virtual void RegisterObjectEvents() { }
78
79    /// <summary>
80    /// Occurs when the current item was changed.
81    /// </summary>
82    public event EventHandler ObjectChanged;
83    /// <summary>
84    /// Fires a new <c>ItemChanged</c> event.
85    /// </summary>
86    protected virtual void OnObjectChanged() {
87      Caption = "View";
88      if (ObjectChanged != null)
89        ObjectChanged(this, new EventArgs());
90    }
91
92    /// <summary>
93    /// Asynchron call of GUI updating.
94    /// </summary>
95    /// <param name="method">The delegate to invoke.</param>
96    protected new void Invoke(Delegate method) {
97      // enforce context switch to improve GUI response time
98      System.Threading.Thread.Sleep(0);
99
100      // prevent blocking of worker thread in Invoke, if the control is disposed
101      IAsyncResult result = BeginInvoke(method);
102      while ((!result.AsyncWaitHandle.WaitOne(100, false)) && (!IsDisposed)) { }
103      if (!IsDisposed) EndInvoke(result);
104    }
105    /// <summary>
106    /// Asynchron call of GUI updating.
107    /// </summary>
108    /// <param name="method">The delegate to invoke.</param>
109    /// <param name="args">The invoke arguments.</param>
110    protected new void Invoke(Delegate method, params object[] args) {
111      // enforce context switch to improve GUI response time
112      System.Threading.Thread.Sleep(0);
113
114      // prevent blocking of worker thread in Invoke, if the control is disposed
115      IAsyncResult result = BeginInvoke(method, args);
116      while ((!result.AsyncWaitHandle.WaitOne(100, false)) && (!IsDisposed)) { }
117      if (!IsDisposed) EndInvoke(result);
118    }
119  }
120}
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