[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.ComponentModel;
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| 25 | using System.Drawing;
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| 26 | using System.Data;
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| 27 | using System.Text;
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| 28 | using System.Xml;
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| 29 | using System.Windows.Forms;
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[2546] | 30 | using HeuristicLab.MainForm.WindowsForms;
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[2] | 31 |
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[2520] | 32 | namespace HeuristicLab.Core.Views {
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[776] | 33 | /// <summary>
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| 34 | /// Base class for all visual representations.
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| 35 | /// </summary>
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[2546] | 36 | public partial class ItemViewBase : ViewBase, IItemView {
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[2] | 37 | private IItem myItem;
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[776] | 38 | /// <summary>
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| 39 | /// Gets or sets the item to represent visually.
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| 40 | /// </summary>
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| 41 | /// <remarks>Calls <see cref="OnItemChanged"/>, <see cref="Refresh"/>,
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| 42 | /// <see cref="RemoveItemEvents"/> (if the current item is not null) and
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| 43 | /// <see cref="AddItemEvents"/> (if the new item is not null) in the setter.</remarks>
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[2] | 44 | public IItem Item {
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| 45 | get { return myItem; }
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| 46 | protected set {
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| 47 | if (value != myItem) {
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| 48 | if (myItem != null)
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| 49 | RemoveItemEvents();
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| 50 | myItem = value;
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| 51 | if (myItem != null)
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| 52 | AddItemEvents();
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| 53 | OnItemChanged();
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| 54 | Refresh();
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| 55 | }
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| 56 | }
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| 57 | }
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| 58 |
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[776] | 59 | /// <summary>
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| 60 | /// Initializes a new instance of <see cref="ViewBase"/> with the caption "View".
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| 61 | /// </summary>
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[2546] | 62 | public ItemViewBase() {
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[2] | 63 | InitializeComponent();
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| 64 | Caption = "View";
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| 65 | }
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| 66 |
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[776] | 67 | /// <summary>
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| 68 | /// Removes the eventhandlers from the current instance.
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| 69 | /// </summary>
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[2] | 70 | protected virtual void RemoveItemEvents() { }
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[776] | 71 | /// <summary>
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| 72 | /// Adds eventhandlers to the current instance.
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| 73 | /// </summary>
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[2] | 74 | protected virtual void AddItemEvents() { }
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| 75 |
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[776] | 76 | /// <summary>
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| 77 | /// Refreshes the current view.
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| 78 | /// </summary>
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| 79 | /// <remarks>Creates a new <see cref="MethodInvoker"/> if an invoke is required
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| 80 | /// (see <see cref="Control.InvokeRequired"/>.<br/>
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| 81 | /// Otherwise calls <see cref="UpdateControls"/> and <see cref="Control.Refresh"/> of base class
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| 82 | /// <see cref="System.Windows.Forms.UserControl"/>.</remarks>
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[2] | 83 | public override void Refresh() {
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| 84 | if (InvokeRequired) {
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[2547] | 85 | Invoke(new Action(Refresh));
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[2] | 86 | } else {
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| 87 | UpdateControls();
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| 88 | base.Refresh();
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| 89 | }
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| 90 | }
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[776] | 91 | /// <summary>
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| 92 | /// Updates the controls with the latest values of the model.
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| 93 | /// </summary>
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[2] | 94 | protected virtual void UpdateControls() {
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| 95 | if (Item == null)
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| 96 | Caption = "View";
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| 97 | else
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[2547] | 98 | Caption = Item.Name;
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[2] | 99 |
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| 100 | }
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| 101 |
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[776] | 102 | /// <summary>
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| 103 | /// Occurs when the current item was changed.
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| 104 | /// </summary>
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[2] | 105 | public event EventHandler ItemChanged;
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[776] | 106 | /// <summary>
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| 107 | /// Fires a new <c>ItemChanged</c> event.
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| 108 | /// </summary>
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[2] | 109 | protected virtual void OnItemChanged() {
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| 110 | if (ItemChanged != null)
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| 111 | ItemChanged(this, new EventArgs());
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| 112 | }
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[2547] | 113 |
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[776] | 114 | /// <summary>
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| 115 | /// Asynchron call of GUI updating.
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| 116 | /// </summary>
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| 117 | /// <param name="method">The delegate to invoke.</param>
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[2] | 118 | protected new void Invoke(Delegate method) {
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| 119 | // enforce context switch to improve GUI response time
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| 120 | System.Threading.Thread.Sleep(0);
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| 121 |
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| 122 | // prevent blocking of worker thread in Invoke, if the control is disposed
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| 123 | IAsyncResult result = BeginInvoke(method);
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| 124 | while ((!result.AsyncWaitHandle.WaitOne(100, false)) && (!IsDisposed)) { }
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| 125 | if (!IsDisposed) EndInvoke(result);
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| 126 | }
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[776] | 127 | /// <summary>
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| 128 | /// Asynchron call of GUI updating.
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| 129 | /// </summary>
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| 130 | /// <param name="method">The delegate to invoke.</param>
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| 131 | /// <param name="args">The invoke arguments.</param>
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[2] | 132 | protected new void Invoke(Delegate method, params object[] args) {
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| 133 | // enforce context switch to improve GUI response time
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| 134 | System.Threading.Thread.Sleep(0);
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| 135 |
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| 136 | // prevent blocking of worker thread in Invoke, if the control is disposed
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| 137 | IAsyncResult result = BeginInvoke(method, args);
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| 138 | while ((!result.AsyncWaitHandle.WaitOne(100, false)) && (!IsDisposed)) { }
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| 139 | if (!IsDisposed) EndInvoke(result);
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| 140 | }
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| 141 | }
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| 142 | }
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