1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.MainForm;
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24 | using HeuristicLab.MainForm.WindowsForms;
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25 |
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26 | namespace HeuristicLab.Core.Views {
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27 | /// <summary>
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28 | /// Base class for all visual representations.
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29 | /// </summary>
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30 | [View("Item View")]
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31 | [Content(typeof(Item), false)]
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32 | [Content(typeof(IItem), false)]
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33 | public partial class ItemView : ContentView {
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34 | public new IItem Content {
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35 | get { return (IItem)base.Content; }
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36 | set { base.Content = value; }
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37 | }
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38 |
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39 | /// <summary>
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40 | /// Initializes a new instance of <see cref="ViewBase"/> with the caption "View".
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41 | /// </summary>
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42 | public ItemView() {
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43 | InitializeComponent();
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44 | Caption = "View";
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45 | }
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46 | public ItemView(IItem content)
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47 | : this() {
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48 | Content = content;
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49 | }
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50 |
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51 | protected override void OnContentChanged() {
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52 | base.OnContentChanged();
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53 | if (Content == null) {
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54 | Caption = "View";
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55 | } else {
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56 | Caption = Content.ItemName;
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57 | }
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58 | }
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59 |
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60 | /// <summary>
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61 | /// Asynchron call of GUI updating.
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62 | /// </summary>
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63 | /// <param name="method">The delegate to invoke.</param>
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64 | protected new void Invoke(Delegate method) {
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65 | // enforce context switch to improve GUI response time
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66 | System.Threading.Thread.Sleep(0);
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67 |
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68 | // prevent blocking of worker thread in Invoke, if the control is disposed
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69 | IAsyncResult result = BeginInvoke(method);
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70 | while ((!result.AsyncWaitHandle.WaitOne(100, false)) && (!IsDisposed)) { }
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71 | if (!IsDisposed) EndInvoke(result);
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72 | }
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73 | /// <summary>
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74 | /// Asynchron call of GUI updating.
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75 | /// </summary>
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76 | /// <param name="method">The delegate to invoke.</param>
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77 | /// <param name="args">The invoke arguments.</param>
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78 | protected new void Invoke(Delegate method, params object[] args) {
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79 | // enforce context switch to improve GUI response time
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80 | System.Threading.Thread.Sleep(0);
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81 |
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82 | // prevent blocking of worker thread in Invoke, if the control is disposed
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83 | IAsyncResult result = BeginInvoke(method, args);
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84 | while ((!result.AsyncWaitHandle.WaitOne(100, false)) && (!IsDisposed)) { }
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85 | if (!IsDisposed) EndInvoke(result);
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86 | }
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87 | }
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88 | }
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