1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 |
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26 | namespace HeuristicLab.Common {
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27 | public static class EnumerableStatisticExtensions {
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28 | /// <summary>
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29 | /// Calculates the median element of the enumeration.
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30 | /// </summary>
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31 | /// <param name="values"></param>
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32 | /// <returns></returns>
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33 | public static double Median(this IEnumerable<double> values) {
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34 | // iterate only once
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35 | double[] valuesArr = values.ToArray();
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36 | int n = valuesArr.Length;
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37 | if (n == 0) throw new InvalidOperationException("Enumeration contains no elements.");
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38 |
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39 | Array.Sort(valuesArr);
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40 |
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41 | // return the middle element (if n is uneven) or the average of the two middle elements if n is even.
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42 | if (n % 2 == 1) {
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43 | return valuesArr[n / 2];
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44 | } else {
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45 | return (valuesArr[(n / 2) - 1] + valuesArr[n / 2]) / 2.0;
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46 | }
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47 | }
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48 |
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49 |
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50 | /// <summary>
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51 | /// Calculates the standard deviation of values.
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52 | /// </summary>
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53 | /// <param name="values"></param>
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54 | /// <returns></returns>
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55 | public static double StandardDeviation(this IEnumerable<double> values) {
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56 | return Math.Sqrt(Variance(values));
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57 | }
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58 |
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59 | /// <summary>
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60 | /// Calculates the variance of values. (sum (x - x_mean)² / n)
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61 | /// </summary>
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62 | /// <param name="values"></param>
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63 | /// <returns></returns>
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64 | public static double Variance(this IEnumerable<double> values) {
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65 | int m_n = 0;
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66 | double m_oldM = 0.0;
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67 | double m_newM = 0.0;
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68 | double m_oldS = 0.0;
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69 | double m_newS = 0.0;
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70 | foreach (double x in values) {
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71 | m_n++;
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72 | if (m_n == 1) {
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73 | m_oldM = m_newM = x;
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74 | m_oldS = 0.0;
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75 | } else {
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76 | m_newM = m_oldM + (x - m_oldM) / m_n;
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77 | m_newS = m_oldS + (x - m_oldM) * (x - m_newM);
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78 |
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79 | // set up for next iteration
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80 | m_oldM = m_newM;
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81 | m_oldS = m_newS;
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82 | }
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83 | }
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84 | return ((m_n > 1) ? m_newS / (m_n - 1) : 0.0);
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85 | }
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86 |
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87 | /// <summary>
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88 | /// Calculates the pth percentile of the values.
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89 | /// </summary
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90 | public static double Percentile(this IEnumerable<double> values, double p) {
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91 | // iterate only once
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92 | double[] valuesArr = values.ToArray();
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93 | int n = valuesArr.Length;
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94 | if (n == 0) throw new InvalidOperationException("Enumeration contains no elements.");
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95 | if (n == 1) return values.ElementAt(0);
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96 |
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97 | if (p.IsAlmost(0.0)) return valuesArr[0];
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98 | if (p.IsAlmost(1.0)) return valuesArr[n - 1];
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99 |
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100 | double t = p * (n - 1);
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101 | int index = (int)Math.Floor(t);
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102 | double percentage = t - index;
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103 | return valuesArr[index] * (1 - percentage) + valuesArr[index + 1] * percentage;
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104 | }
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105 |
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106 | public static IEnumerable<double> LimitToRange(this IEnumerable<double> values, double min, double max) {
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107 | if (min > max) throw new ArgumentException(string.Format("Minimum {0} is larger than maximum {1}.", min, max));
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108 | foreach (var x in values) {
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109 | if (double.IsNaN(x)) yield return (max + min) / 2.0;
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110 | else if (x < min) yield return min;
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111 | else if (x > max) yield return max;
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112 | else yield return x;
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113 | }
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114 | }
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115 | }
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116 | }
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