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source: trunk/sources/HeuristicLab.CodeEditor/3.3/CodeViewer.Designer.cs @ 10391

Last change on this file since 10391 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 3.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.CodeEditor {
23  partial class CodeViewer {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Windows Form Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.button1 = new System.Windows.Forms.Button();
48      this.textEditorControl1 = new ICSharpCode.TextEditor.TextEditorControl();
49      this.SuspendLayout();
50      //
51      // button1
52      //
53      this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
54      this.button1.Location = new System.Drawing.Point(509, 296);
55      this.button1.Name = "button1";
56      this.button1.Size = new System.Drawing.Size(75, 23);
57      this.button1.TabIndex = 1;
58      this.button1.Text = "OK";
59      this.button1.UseVisualStyleBackColor = true;
60      this.button1.Click += new System.EventHandler(this.button1_Click);
61      //
62      // textEditorControl1
63      //
64      this.textEditorControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
65                  | System.Windows.Forms.AnchorStyles.Left)
66                  | System.Windows.Forms.AnchorStyles.Right)));
67      this.textEditorControl1.IsReadOnly = false;
68      this.textEditorControl1.Location = new System.Drawing.Point(12, 12);
69      this.textEditorControl1.Name = "textEditorControl1";
70      this.textEditorControl1.ShowEOLMarkers = true;
71      this.textEditorControl1.ShowSpaces = true;
72      this.textEditorControl1.ShowTabs = true;
73      this.textEditorControl1.ShowVRuler = false;
74      this.textEditorControl1.Size = new System.Drawing.Size(572, 278);
75      this.textEditorControl1.TabIndex = 2;
76      this.textEditorControl1.Text = "textEditorControl1";
77      //
78      // CodeViewer
79      //
80      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
81      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
82      this.ClientSize = new System.Drawing.Size(596, 331);
83      this.Controls.Add(this.textEditorControl1);
84      this.Controls.Add(this.button1);
85      this.Icon = HeuristicLab.Common.Resources.HeuristicLab.Icon;
86      this.Name = "CodeViewer";
87      this.Text = "GeneratedCode";
88      this.ResumeLayout(false);
89
90    }
91
92    #endregion
93
94    private System.Windows.Forms.Button button1;
95    private ICSharpCode.TextEditor.TextEditorControl textEditorControl1;
96  }
97}
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