[2] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Collections.Generic;
|
---|
| 24 | using System.Text;
|
---|
| 25 | using System.Drawing;
|
---|
| 26 |
|
---|
| 27 | namespace HeuristicLab.Charting {
|
---|
| 28 | public struct PointD {
|
---|
| 29 | public static readonly PointD Empty;
|
---|
| 30 |
|
---|
| 31 | private double myX;
|
---|
| 32 | public double X {
|
---|
| 33 | get { return myX; }
|
---|
| 34 | set { myX = value; }
|
---|
| 35 | }
|
---|
| 36 | private double myY;
|
---|
| 37 | public double Y {
|
---|
| 38 | get { return myY; }
|
---|
| 39 | set { myY = value; }
|
---|
| 40 | }
|
---|
| 41 | public bool IsEmpty {
|
---|
| 42 | get { return this == Empty; }
|
---|
| 43 | }
|
---|
| 44 |
|
---|
| 45 | public PointD(double x, double y) {
|
---|
| 46 | myX = x;
|
---|
| 47 | myY = y;
|
---|
| 48 | }
|
---|
| 49 | public PointD(SizeD size) {
|
---|
| 50 | myX = size.Width;
|
---|
| 51 | myY = size.Height;
|
---|
| 52 | }
|
---|
| 53 | public PointD(Offset offset) {
|
---|
| 54 | myX = offset.DX;
|
---|
| 55 | myY = offset.DY;
|
---|
| 56 | }
|
---|
| 57 |
|
---|
| 58 | public override bool Equals(object obj) {
|
---|
| 59 | if (obj is PointD) {
|
---|
| 60 | return ((PointD)obj) == this;
|
---|
| 61 | } else {
|
---|
| 62 | return base.Equals(obj);
|
---|
| 63 | }
|
---|
| 64 | }
|
---|
| 65 | public override int GetHashCode() {
|
---|
| 66 | return (int)Math.Pow(X, Y);
|
---|
| 67 | }
|
---|
| 68 | public override string ToString() {
|
---|
| 69 | return "(" + X.ToString() + ";" + Y.ToString() + ")";
|
---|
| 70 | }
|
---|
| 71 |
|
---|
| 72 | public static PointD operator +(PointD point, Offset offset) {
|
---|
| 73 | return new PointD(point.X + offset.DX, point.Y + offset.DY);
|
---|
| 74 | }
|
---|
| 75 | public static PointD operator -(PointD point, Offset offset) {
|
---|
| 76 | return new PointD(point.X - offset.DX, point.Y - offset.DY);
|
---|
| 77 | }
|
---|
| 78 | public static Offset operator +(PointD point1, PointD point2) {
|
---|
| 79 | return new Offset(point1.X + point2.X, point1.Y + point2.Y);
|
---|
| 80 | }
|
---|
| 81 | public static Offset operator -(PointD point1, PointD point2) {
|
---|
| 82 | return new Offset(point1.X - point2.X, point1.Y - point2.Y);
|
---|
| 83 | }
|
---|
| 84 | public static bool operator ==(PointD point1, PointD point2) {
|
---|
| 85 | return (point1.X == point2.X) && (point1.Y == point2.Y);
|
---|
| 86 | }
|
---|
| 87 | public static bool operator !=(PointD point1, PointD point2) {
|
---|
| 88 | return (point1.X != point2.X) && (point1.Y != point2.Y);
|
---|
| 89 | }
|
---|
| 90 | public static explicit operator SizeD(PointD point) {
|
---|
| 91 | return new SizeD(point.X, point.Y);
|
---|
| 92 | }
|
---|
| 93 | public static explicit operator Offset(PointD point) {
|
---|
| 94 | return new Offset(point.X, point.Y);
|
---|
| 95 | }
|
---|
| 96 | public static implicit operator PointD(Point point) {
|
---|
| 97 | return new PointD(point.X, point.Y);
|
---|
| 98 | }
|
---|
| 99 | public static implicit operator PointD(PointF point) {
|
---|
| 100 | return new PointD(point.X, point.Y);
|
---|
| 101 | }
|
---|
| 102 |
|
---|
| 103 | public static PointD Add(PointD point, Offset offset) {
|
---|
| 104 | return new PointD(point.X + offset.DX, point.Y + offset.DY);
|
---|
| 105 | }
|
---|
| 106 | public static PointD Subtract(PointD point, Offset offset) {
|
---|
| 107 | return new PointD(point.X - offset.DX, point.Y - offset.DY);
|
---|
| 108 | }
|
---|
| 109 | }
|
---|
| 110 | }
|
---|