[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using System.Drawing;
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| 26 |
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| 27 | namespace HeuristicLab.Charting {
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| 28 | public struct Offset {
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| 29 | public static readonly Offset Empty;
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| 30 |
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| 31 | private double myDX;
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| 32 | public double DX {
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| 33 | get { return myDX; }
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| 34 | set { myDX = value; }
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| 35 | }
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| 36 | private double myDY;
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| 37 | public double DY {
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| 38 | get { return myDY; }
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| 39 | set { myDY = value; }
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| 40 | }
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| 41 | public bool IsEmpty {
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| 42 | get { return this == Empty; }
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| 43 | }
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| 44 | public double Length {
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| 45 | get { return Math.Sqrt(DX * DX + DY * DY); }
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| 46 | }
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| 47 |
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| 48 | public Offset(double dx, double dy) {
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| 49 | myDX = dx;
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| 50 | myDY = dy;
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| 51 | }
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| 52 | public Offset(PointD point) {
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| 53 | myDX = point.X;
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| 54 | myDY = point.Y;
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| 55 | }
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| 56 | public Offset(SizeD size) {
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| 57 | myDX = size.Width;
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| 58 | myDY = size.Height;
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| 59 | }
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| 60 |
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| 61 | public override bool Equals(object obj) {
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| 62 | if (obj is Offset) {
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| 63 | return ((Offset)obj) == this;
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| 64 | } else {
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| 65 | return base.Equals(obj);
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| 66 | }
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| 67 | }
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| 68 | public override int GetHashCode() {
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| 69 | return (int)Math.Pow(DX, DY);
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| 70 | }
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| 71 | public override string ToString() {
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| 72 | return "(" + DX.ToString() + ";" + DY.ToString() + ")";
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| 73 | }
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| 74 |
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| 75 | public static Offset operator +(Offset offset1, Offset offset2) {
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| 76 | return new Offset(offset1.DX + offset2.DX, offset1.DY + offset2.DY);
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| 77 | }
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| 78 | public static Offset operator -(Offset offset1, Offset offset2) {
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| 79 | return new Offset(offset1.DX - offset2.DX, offset1.DY - offset2.DY);
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| 80 | }
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| 81 | public static bool operator ==(Offset offset1, Offset offset2) {
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| 82 | return (offset1.DX == offset2.DX) && (offset1.DY == offset2.DY);
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| 83 | }
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| 84 | public static bool operator !=(Offset offset1, Offset offset2) {
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| 85 | return (offset1.DX != offset2.DX) && (offset1.DY != offset2.DY);
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| 86 | }
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| 87 | public static explicit operator PointD(Offset offset) {
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| 88 | return new PointD(offset.DX, offset.DY);
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| 89 | }
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| 90 | public static explicit operator SizeD(Offset offset) {
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| 91 | return new SizeD(offset.DX, offset.DY);
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| 92 | }
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| 93 |
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| 94 | public static Offset Add(Offset offset1, Offset offset2) {
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| 95 | return new Offset(offset1.DX + offset2.DX, offset1.DY + offset2.DY);
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| 96 | }
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| 97 | public static Offset Subtract(Offset offset1, Offset offset2) {
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| 98 | return new Offset(offset1.DX - offset2.DX, offset1.DY - offset2.DY);
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| 99 | }
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| 100 | }
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| 101 | }
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