1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Collections.ObjectModel;
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25 | using System.Text;
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26 | using System.Drawing;
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27 | using System.Windows.Forms;
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28 |
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29 | namespace HeuristicLab.Charting {
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30 | public class Group : PrimitiveBase, IGroup {
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31 | private IList<IPrimitive> myPrimitives;
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32 | public virtual ReadOnlyCollection<IPrimitive> Primitives {
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33 | get { return new ReadOnlyCollection<IPrimitive>(myPrimitives); }
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34 | }
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35 | public virtual ReadOnlyCollection<IPrimitive> SelectedPrimitives {
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36 | get {
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37 | List<IPrimitive> selected = new List<IPrimitive>();
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38 | foreach (IPrimitive primitive in myPrimitives) {
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39 | if (primitive.Selected) selected.Add(primitive);
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40 | }
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41 | return new ReadOnlyCollection<IPrimitive>(selected);
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42 | }
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43 | }
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44 | public override bool Selected {
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45 | get { return base.Selected; }
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46 | set {
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47 | bool updateEnabled = UpdateEnabled;
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48 | UpdateEnabled = false;
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49 | foreach (IPrimitive primitive in myPrimitives)
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50 | primitive.Selected = value;
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51 | UpdateEnabled = updateEnabled;
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52 | base.Selected = value;
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53 | }
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54 | }
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55 |
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56 | public Group(IChart chart)
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57 | : base(chart) {
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58 | myPrimitives = new List<IPrimitive>();
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59 | }
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60 |
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61 | public virtual void Add(IPrimitive primitive) {
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62 | if (Contains(primitive))
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63 | throw new ArgumentException("Primitive already added");
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64 |
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65 | myPrimitives.Insert(0, primitive);
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66 | primitive.Group = this;
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67 | primitive.Update += new EventHandler(primitive_Update);
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68 | OnUpdate();
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69 | }
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70 | public virtual void AddRange(IEnumerable<IPrimitive> primitives) {
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71 | foreach (IPrimitive primitive in primitives) {
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72 | if (Contains(primitive))
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73 | throw new ArgumentException("Primitive already added");
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74 |
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75 | myPrimitives.Insert(0, primitive);
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76 | primitive.Group = this;
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77 | primitive.Update += new EventHandler(primitive_Update);
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78 | }
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79 | OnUpdate();
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80 | }
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81 | public virtual bool Contains(IPrimitive primitive) {
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82 | return myPrimitives.Contains(primitive);
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83 | }
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84 | public virtual bool Remove(IPrimitive primitive) {
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85 | if (myPrimitives.Remove(primitive)) {
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86 | primitive.Group = null;
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87 | primitive.Update -= new EventHandler(primitive_Update);
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88 | OnUpdate();
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89 | return true;
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90 | } else {
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91 | return false;
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92 | }
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93 | }
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94 | public virtual void Clear() {
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95 | foreach (IPrimitive primitive in myPrimitives) {
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96 | primitive.Group = null;
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97 | primitive.Update -= new EventHandler(primitive_Update);
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98 | }
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99 | myPrimitives.Clear();
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100 | OnUpdate();
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101 | }
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102 |
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103 | public virtual IPrimitive GetPrimitive(PointD point) {
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104 | int i = 0;
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105 | while ((i < myPrimitives.Count) && (!myPrimitives[i].ContainsPoint(point)))
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106 | i++;
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107 | if (i == myPrimitives.Count) return null;
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108 | else return myPrimitives[i];
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109 | }
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110 | public IPrimitive GetPrimitive(double x, double y) {
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111 | return GetPrimitive(new PointD(x, y));
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112 | }
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113 | public virtual IList<IPrimitive> GetAllPrimitives(PointD point) {
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114 | List<IPrimitive> primitives = new List<IPrimitive>();
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115 | for (int i = 0; i < myPrimitives.Count; i++) {
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116 | if (myPrimitives[i].ContainsPoint(point)) {
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117 | primitives.Add(myPrimitives[i]);
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118 | if (myPrimitives[i] is IGroup) {
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119 | primitives.AddRange(((IGroup)myPrimitives[i]).Primitives);
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120 | }
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121 | }
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122 | }
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123 | return primitives;
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124 | }
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125 | public IList<IPrimitive> GetAllPrimitives(double x, double y) {
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126 | return GetAllPrimitives(new PointD(x, y));
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127 | }
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128 |
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129 | public override void Move(Offset delta) {
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130 | bool updateEnabled = UpdateEnabled;
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131 | UpdateEnabled = false;
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132 | foreach (IPrimitive primitive in myPrimitives)
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133 | primitive.Move(delta);
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134 | UpdateEnabled = updateEnabled;
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135 | OnUpdate();
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136 | }
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137 |
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138 | public override bool ContainsPoint(PointD point) {
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139 | return GetPrimitive(point) != null;
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140 | }
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141 |
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142 | public override Cursor GetCursor(PointD point) {
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143 | IPrimitive primitive = GetPrimitive(point);
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144 | if (primitive != null) return primitive.GetCursor(point);
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145 | else return base.GetCursor(point);
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146 | }
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147 | public override string GetToolTipText(PointD point) {
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148 | IPrimitive primitive = GetPrimitive(point);
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149 | if (primitive != null) return primitive.GetToolTipText(point);
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150 | else return base.GetToolTipText(point);
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151 | }
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152 |
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153 | public void OneLayerUp(IPrimitive primitive) {
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154 | if (!Contains(primitive))
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155 | throw new ArgumentException("Primitive not found");
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156 |
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157 | int index = myPrimitives.IndexOf(primitive);
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158 | if (index > 0) {
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159 | myPrimitives.Remove(primitive);
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160 | myPrimitives.Insert(index - 1, primitive);
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161 | OnUpdate();
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162 | }
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163 | }
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164 | public void OneLayerDown(IPrimitive primitive) {
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165 | if (!Contains(primitive))
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166 | throw new ArgumentException("Primitive not found");
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167 |
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168 | int index = myPrimitives.IndexOf(primitive);
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169 | if (index < myPrimitives.Count - 1) {
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170 | myPrimitives.Remove(primitive);
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171 | myPrimitives.Insert(index + 1, primitive);
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172 | OnUpdate();
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173 | }
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174 | }
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175 | public void IntoForeground(IPrimitive primitive) {
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176 | if (!Contains(primitive))
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177 | throw new ArgumentException("Primitive not found");
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178 |
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179 | myPrimitives.Remove(primitive);
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180 | myPrimitives.Insert(0, primitive);
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181 | OnUpdate();
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182 | }
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183 | public void IntoBackground(IPrimitive primitive) {
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184 | if (!Contains(primitive))
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185 | throw new ArgumentException("Primitive not found");
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186 |
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187 | myPrimitives.Remove(primitive);
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188 | myPrimitives.Add(primitive);
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189 | OnUpdate();
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190 | }
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191 |
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192 | public override void Draw(Graphics graphics) {
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193 | for (int i = myPrimitives.Count - 1; i >= 0; i--) {
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194 | myPrimitives[i].PreDraw(graphics);
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195 | myPrimitives[i].Draw(graphics);
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196 | myPrimitives[i].PostDraw(graphics);
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197 | }
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198 | }
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199 |
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200 | private void primitive_Update(object sender, EventArgs e) {
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201 | OnUpdate();
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202 | }
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203 | }
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204 | }
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