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source: trunk/sources/HeuristicLab.Charting.Gantt/OperationCell.cs @ 2

Last change on this file since 2 was 2, checked in by swagner, 16 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 2.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Charting.Grid;
26using System.Drawing;
27using HeuristicLab.Scheduling.JSSP;
28
29namespace HeuristicLab.Charting.Gantt {
30  public class OperationCell : SimpleCell {
31    private Brush textBrush;
32
33    public OperationCell(Gridchart chart) : base(chart) {
34      Value = "";
35      textBrush = Brushes.Black;
36    }
37
38    public override void RenderCell(PointD lowerLeft, PointD upperRight) {
39      Rectangle rect;
40      Text t;
41      PointD ur = upperRight;
42      PointD ll = lowerLeft;
43      double height = (upperRight.Y - lowerLeft.Y) * Rowspan;
44      ur.X += (upperRight.X - lowerLeft.X) * (Colspan - 1);
45      ll.Y = ur.Y - height * 0.8;
46      ur.Y -= height * 0.2;
47      if(this.Primitives.Count == 0) {
48        rect = new Rectangle(Chart, ll, ur, Pen, Brush);
49        t = new Text(Chart, ll, ur);
50        t.Brush = textBrush;
51        t.String = Value.ToString();
52      } else {
53        rect = (Rectangle)this.Primitives[1];
54        t = (Text) this.Primitives[0];
55        rect.SetPosition(ll, ur);
56        t.SetPosition(ll, ur);
57        t.Brush = textBrush;
58        t.String = Value.ToString();
59      }
60      rect.Group = this;
61      t.Group = this;
62      this.Clear();
63      this.lowerLeft = lowerLeft;
64      this.upperRight = upperRight;
65      if((bool) this.Display) {
66        this.Add(rect);
67        this.Add(t);
68        t.IntoForeground();
69      }
70    }
71  }
72}
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