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source: trunk/sources/HeuristicLab.CEDMA.Server/3.3/GridExecuter.cs @ 2078

Last change on this file since 2078 was 2073, checked in by gkronber, 15 years ago

Fixed bugs in preparation of engines for execution on hive. Used HL.Tracing instead of trace statements. #642 (Hive backend for CEDMA)

File size: 5.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Windows.Forms;
26using HeuristicLab.PluginInfrastructure;
27using System.Net;
28using System.ServiceModel;
29using HeuristicLab.CEDMA.DB.Interfaces;
30using HeuristicLab.CEDMA.DB;
31using System.ServiceModel.Description;
32using System.Linq;
33using HeuristicLab.CEDMA.Core;
34using HeuristicLab.GP.StructureIdentification;
35using HeuristicLab.Data;
36using HeuristicLab.Grid;
37using System.Diagnostics;
38using HeuristicLab.Core;
39using System.Threading;
40using HeuristicLab.Modeling;
41
42namespace HeuristicLab.CEDMA.Server {
43  public class GridExecuter : ExecuterBase {
44    private JobManager jobManager;
45    private Dictionary<AsyncGridResult, IAlgorithm> activeAlgorithms;
46
47    private TimeSpan StartJobInterval {
48      get { return TimeSpan.FromMilliseconds(500); }
49    }
50
51    private TimeSpan WaitForFinishedJobsTimeout {
52      get { return TimeSpan.FromMilliseconds(100); }
53    }
54
55    public GridExecuter(IDispatcher dispatcher, IStore store, IGridServer server)
56      : base(dispatcher, store) {
57      this.jobManager = new JobManager(server);
58      activeAlgorithms = new Dictionary<AsyncGridResult, IAlgorithm>();
59      jobManager.Reset();
60    }
61
62    protected override void StartJobs() {
63      Dictionary<WaitHandle, AsyncGridResult> asyncResults = new Dictionary<WaitHandle,AsyncGridResult>();
64      while (true) {
65        try {
66          // start new jobs as long as there are less than MaxActiveJobs
67          while (asyncResults.Count < MaxActiveJobs) {
68            Thread.Sleep(StartJobInterval);
69            // get an execution from the dispatcher and execute in grid via job-manager
70            IAlgorithm algorithm = Dispatcher.GetNextJob();
71            if (algorithm != null) {
72              AtomicOperation op = new AtomicOperation(algorithm.Engine.OperatorGraph.InitialOperator, algorithm.Engine.GlobalScope);
73              ProcessingEngine procEngine = new ProcessingEngine(algorithm.Engine.GlobalScope, op);
74              procEngine.OperatorGraph.AddOperator(algorithm.Engine.OperatorGraph.InitialOperator);
75              procEngine.OperatorGraph.InitialOperator = algorithm.Engine.OperatorGraph.InitialOperator;
76              procEngine.Reset();
77              AsyncGridResult asyncResult = jobManager.BeginExecuteEngine(procEngine);
78              asyncResults.Add(asyncResult.WaitHandle, asyncResult);
79              lock (activeAlgorithms) {
80                activeAlgorithms.Add(asyncResult, algorithm);
81              }
82            }
83          }
84          // wait until any job is finished
85          WaitHandle[] whArr = asyncResults.Keys.ToArray();
86          int readyHandleIndex = WaitHandle.WaitAny(whArr, WaitForFinishedJobsTimeout);
87          if (readyHandleIndex != WaitHandle.WaitTimeout) {
88            WaitHandle readyHandle = whArr[readyHandleIndex];
89            IAlgorithm finishedAlgorithm = null;
90            AsyncGridResult finishedResult = null;
91            lock (activeAlgorithms) {
92              finishedResult = asyncResults[readyHandle];
93              finishedAlgorithm = activeAlgorithms[finishedResult];
94              activeAlgorithms.Remove(finishedResult);
95              asyncResults.Remove(readyHandle);
96            }
97            try {
98              IEngine finishedEngine = jobManager.EndExecuteEngine(finishedResult);
99              SetResults(finishedEngine.GlobalScope, finishedAlgorithm.Engine.GlobalScope);
100              StoreResults(finishedAlgorithm);
101            }
102            catch (Exception badEx) {
103              HeuristicLab.Tracing.Logger.Error("CEDMA Executer: Exception in job execution thread. " + badEx.Message);
104            }
105          }
106        }
107        catch (Exception ex) {
108          HeuristicLab.Tracing.Logger.Warn("CEDMA Executer: Exception in job-management thread. " + ex.Message);
109        }
110      }
111    }
112
113    public override string[] GetJobs() {
114      lock (activeAlgorithms) {
115        string[] retVal = new string[activeAlgorithms.Count];
116        int i = 0;
117        foreach (IAlgorithm a in activeAlgorithms.Values) {
118          retVal[i++] = a.Name + " " + a.Dataset.GetVariableName(a.TargetVariable);
119        }
120        return retVal;
121      }
122    }
123  }
124}
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